25 void CTextMessageCapable::render_text_messages(
const int w, 
const int h)
 const    27 #if MRPT_HAS_OPENGL_GLUT    29         GLint old_matMode = 0;
    45                 const int x = it->second.x>=1 ? int(it->second.x) : (it->second.x<0 ? int(
w+it->second.x) : int(it->second.x * 
w));
    46                 const int y = it->second.y>=1 ? int(it->second.y) : (it->second.y<0 ? int(h+it->second.y) : int(it->second.y * h));
    50                 string font_name=
"sans";
    52                 double font_spacing = 1.5;
    53                 double font_kerning = 0.1;
    55                 switch(it->second.font)
    65                                 font_size    = it->second.vfont_scale;
    66                                 font_name    = it->second.vfont_name;
    67                                 font_style   = it->second.vfont_style;
    68                                 font_spacing = it->second.vfont_spacing;
    69                                 font_kerning = it->second.vfont_kerning;
    73                                 std::cerr << 
"[CTextMessageCapable::render_text_messages] Invalid value for TOpenGLFont\n";
    77                 if (it->second.draw_shadow)
    83                         glColor3f(it->second.shadow_color.R,it->second.shadow_color.G,it->second.shadow_color.B);
    94                 glColor3f(it->second.color.R,it->second.color.G,it->second.color.B);
   114 void CTextMessageCapable::clearTextMessages()
   120 void CTextMessageCapable::addTextMessage(
   125         const size_t unique_index ,
   136         m_2D_texts[unique_index] = d;
   142 bool CTextMessageCapable::updateTextMessage(
const size_t  unique_index, 
const std::string &text)
   145         if (it == m_2D_texts.end())
   149                 it->second.text = text;
   156 void CTextMessageCapable::addTextMessage(
   162         const double  font_size,
   164         const size_t  unique_index,
   165         const double  font_spacing,
   166         const double  font_kerning,
   167         const bool has_shadow,
   185         m_2D_texts[unique_index] = d;
 mrpt::utils::TPixelCoordf OPENGL_IMPEXP glDrawText(const std::string &text, const double textScale, enum TOpenGLFontStyle style=NICE, double spacing=1.5, double kerning=0.1)
renders a string in GL using the current settings. 
 
mrpt::opengl::TOpenGLFont font
 
mrpt::utils::TColorf shadow_color
 
GLAPI void GLAPIENTRY glMatrixMode(GLenum mode)
 
GLAPI void GLAPIENTRY glEnable(GLenum cap)
 
GLAPI void GLAPIENTRY glPopMatrix(void)
 
const Scalar * const_iterator
 
void OPENGL_IMPEXP glSetFont(const std::string &fontname)
sets the font to use for future font rendering commands. 
 
GLAPI void GLAPIENTRY glLoadIdentity(void)
 
GLubyte GLubyte GLubyte GLubyte w
 
std::string vfont_name
Vectorized font name ("sans","mono","serif") 
 
TOpenGLFont
Existing fonts for 2D texts in mrpt::opengl methods. 
 
#define MRPT_UNUSED_PARAM(a)
Can be used to avoid "not used parameters" warnings from the compiler. 
 
TOpenGLFontStyle
Different style for vectorized font rendering. 
 
double vfont_kerning
(default: 0.1) Refer to mrpt::opengl::gl_utils::glDrawText 
 
GLAPI void GLAPIENTRY glColor3f(GLfloat red, GLfloat green, GLfloat blue)
 
An auxiliary struct for holding a list of text messages in some mrpt::opengl & mrpt::gui classes The ...
 
GLsizei const GLchar ** string
 
GLAPI void GLAPIENTRY glTranslatef(GLfloat x, GLfloat y, GLfloat z)
 
This is the global namespace for all Mobile Robot Programming Toolkit (MRPT) libraries. 
 
mrpt::utils::TColorf color
 
double vfont_spacing
(default: 1.5) Refer to mrpt::opengl::gl_utils::glDrawText 
 
GLAPI void GLAPIENTRY glGetIntegerv(GLenum pname, GLint *params)
 
The namespace for 3D scene representation and rendering. 
 
A RGB color - floats in the range [0,1]. 
 
GLAPI void GLAPIENTRY glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
 
GLAPI void GLAPIENTRY glPushMatrix(void)
 
renders glyphs as filled polygons 
 
GLAPI void GLAPIENTRY glDisable(GLenum cap)
 
double vfont_scale
Size of characters. 
 
TOpenGLFontStyle vfont_style
(default: NICE) See TOpenGLFontStyle.