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stock_objects.h File Reference
#include <mrpt/opengl/CSetOfObjects.h>
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 This is the global namespace for all Mobile Robot Programming Toolkit (MRPT) libraries.
 The namespace for 3D scene representation and rendering.
 A collection of pre-built 3D objects for quick insertion in opengl::COpenGLScene objects.


CSetOfObjectsPtr OPENGL_IMPEXP mrpt::opengl::stock_objects::RobotRhodon ()
 Returns a representation of Rhodon. More...
CSetOfObjectsPtr OPENGL_IMPEXP mrpt::opengl::stock_objects::RobotGiraff ()
 Returns a representation of RobotGiraff. More...
CSetOfObjectsPtr OPENGL_IMPEXP mrpt::opengl::stock_objects::RobotPioneer ()
 Returns a representation of a Pioneer II mobile base. More...
CSetOfObjectsPtr OPENGL_IMPEXP mrpt::opengl::stock_objects::CornerXYZ (float scale=1.0)
 Returns three arrows representing a X,Y,Z 3D corner. More...
CSetOfObjectsPtr OPENGL_IMPEXP mrpt::opengl::stock_objects::CornerXYZEye ()
 Returns three arrows representing a X,Y,Z 3D corner. More...
CSetOfObjectsPtr OPENGL_IMPEXP mrpt::opengl::stock_objects::CornerXYZSimple (float scale=1.0, float lineWidth=1.0)
 Returns three arrows representing a X,Y,Z 3D corner (just thick lines instead of complex arrows for faster rendering than CornerXYZ). More...
CSetOfObjectsPtr OPENGL_IMPEXP mrpt::opengl::stock_objects::CornerXYSimple (float scale=1.0, float lineWidth=1.0)
 Returns two arrows representing a X,Y 2D corner (just thick lines, fast to render). More...
CSetOfObjectsPtr OPENGL_IMPEXP mrpt::opengl::stock_objects::BumblebeeCamera ()
 Returns a simple 3D model of a PointGrey Bumblebee stereo camera. More...
CSetOfObjectsPtr OPENGL_IMPEXP mrpt::opengl::stock_objects::Hokuyo_URG ()
 Returns a simple 3D model of a Hokuyo URG scanner. More...
CSetOfObjectsPtr OPENGL_IMPEXP mrpt::opengl::stock_objects::Hokuyo_UTM ()
 Returns a simple 3D model of a Hokuyo UTM scanner. More...
CSetOfObjectsPtr OPENGL_IMPEXP mrpt::opengl::stock_objects::Househam_Sprayer ()
 Returns a simple 3D model of a househam sprayer. More...

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