MRPT  1.9.9
Classes | Namespaces | Functions
DefaultShaders.h File Reference
#include <mrpt/opengl/CRenderizable.h>
#include <mrpt/opengl/Shader.h>
#include <cstdint>
Include dependency graph for DefaultShaders.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

struct  mrpt::opengl::DefaultShaderID
 

Namespaces

 mrpt::opengl
 The namespace for 3D scene representation and rendering.
 

Functions

Program::Ptr mrpt::opengl::LoadDefaultShader (const shader_id_t id)
 Loads a set of OpenGL Vertex+Fragment shaders from the default library available in mrpt::opengl. More...
 



Page generated by Doxygen 1.8.14 for MRPT 1.9.9 Git: 3a26b90fd Wed Mar 25 20:17:03 2020 +0100 at miƩ mar 25 23:05:41 CET 2020