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MRPT
1.9.9
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#include <mrpt/core/exceptions.h>#include <mrpt/core/optional_ref.h>#include <memory>#include <unordered_map>#include <vector>Go to the source code of this file.
Classes | |
| class | mrpt::opengl::Shader |
| A resource handling helper for OpenGL "Shader" compiled code fragment. More... | |
| class | mrpt::opengl::Program |
| A resource handling helper for OpenGL Shader "programs". More... | |
Namespaces | |
| mrpt::opengl | |
| The namespace for 3D scene representation and rendering. | |
Typedefs | |
| using | mrpt::opengl::shader_id_t = uint8_t |
| Type for IDs of shaders. More... | |
| using | mrpt::opengl::shader_list_t = std::vector< shader_id_t > |
| A list of shader IDs. More... | |
| Page generated by Doxygen 1.8.14 for MRPT 1.9.9 Git: c7a3bec24 Sun Mar 29 18:33:13 2020 +0200 at dom mar 29 18:50:38 CEST 2020 |