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MRPT
2.0.0
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#include <mrpt/opengl/COpenGLScene.h>#include <mrpt/opengl/CRenderizableShaderPoints.h>#include <mrpt/opengl/CRenderizableShaderTriangles.h>#include <mrpt/opengl/CRenderizableShaderWireFrame.h>#include <map>Go to the source code of this file.
Classes | |
| class | mrpt::opengl::CAssimpModel |
| This class can load & render 3D models in a number of different formats (requires the library assimp). More... | |
| struct | mrpt::opengl::CAssimpModel::TImplAssimp |
| A container for automatic deletion of assimp scene when the last reference of the smart_ptr's is destroyed. More... | |
Namespaces | |
| mrpt::opengl | |
| The namespace for 3D scene representation and rendering. | |
| Page generated by Doxygen 1.8.14 for MRPT 2.0.0 Git: b38439d21 Tue Mar 31 19:58:06 2020 +0200 at miƩ abr 1 00:50:30 CEST 2020 |