MRPT
2.0.0
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Classes | |
class | mrpt::opengl::CCamera |
A camera: if added to a scene, the viewpoint defined by this camera will be used instead of the camera parameters set in COpenGLViewport::m_camera. More... | |
Namespaces | |
mrpt::opengl | |
The namespace for 3D scene representation and rendering. | |
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