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    MRPT
    2.0.0
    
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Classes | |
| class | mrpt::opengl::COpenGLScene | 
| This class allows the user to create, load, save, and render 3D scenes using OpenGL primitives.  More... | |
Namespaces | |
| mrpt::opengl | |
| The namespace for 3D scene representation and rendering.  | |
Functions | |
| COpenGLScene::Ptr & | mrpt::opengl::operator<< (COpenGLScene::Ptr &s, const CRenderizable::Ptr &r) | 
| Inserts an openGL object into a scene.  More... | |
| template<class T > | |
| COpenGLScene::Ptr & | mrpt::opengl::operator<< (COpenGLScene::Ptr &s, const std::vector< T > &v) | 
| Inserts any iterable collection of openGL objects into a scene, allowing call chaining.  More... | |
| Page generated by Doxygen 1.8.14 for MRPT 2.0.0 Git: b38439d21 Tue Mar 31 19:58:06 2020 +0200 at miƩ abr 1 00:50:30 CEST 2020 |