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    MRPT
    2.0.0
    
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#include <mrpt/core/optional_ref.h>#include <mrpt/math/CMatrixFixed.h>#include <mrpt/math/CQuaternion.h>#include <mrpt/math/TPoint2D.h>#include <mrpt/math/TPoint3D.h>#include <mrpt/poses/CPose.h>#include <mrpt/system/string_utils.h>Go to the source code of this file.
Classes | |
| class | mrpt::poses::CPose3D | 
| A class used to store a 3D pose (a 3D translation + a rotation in 3D).  More... | |
Namespaces | |
| mrpt::poses | |
| Classes for 2D/3D geometry representation, both of single values and probability density distributions (PDFs) in many forms.  | |
Functions | |
| std::ostream & | mrpt::poses::operator<< (std::ostream &o, const CPose3D &p) | 
| Textual output stream function.  More... | |
| CPose3D | mrpt::poses::operator- (const CPose3D &p) | 
| Unary - operator: return the inverse pose "-p" (Note that is NOT the same than a pose with negative x y z yaw pitch roll)  More... | |
| bool | mrpt::poses::operator== (const CPose3D &p1, const CPose3D &p2) | 
| bool | mrpt::poses::operator!= (const CPose3D &p1, const CPose3D &p2) | 
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