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    MRPT
    2.0.0
    
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#include <mrpt/math/TSegment3D.h>#include <mrpt/opengl/CRenderizableShaderPoints.h>#include <mrpt/opengl/CRenderizableShaderWireFrame.h>Go to the source code of this file.
Classes | |
| class | mrpt::opengl::CSetOfLines | 
| A set of independent lines (or segments), one line with its own start and end positions (X,Y,Z).  More... | |
Namespaces | |
| mrpt::opengl | |
| The namespace for 3D scene representation and rendering.  | |
Functions | |
| template<class T > | |
| CSetOfLines::Ptr & | mrpt::opengl::operator<< (CSetOfLines::Ptr &l, const T &s) | 
| Inserts a set of segments into the list.  More... | |
| template<> | |
| CSetOfLines::Ptr & | mrpt::opengl::operator<< (CSetOfLines::Ptr &l, const mrpt::math::TSegment3D &s) | 
| Inserts a segment into the list.  More... | |
| Page generated by Doxygen 1.8.14 for MRPT 2.0.0 Git: b38439d21 Tue Mar 31 19:58:06 2020 +0200 at miƩ abr 1 00:50:30 CEST 2020 |