MRPT
2.0.1
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#include <mrpt/math/CMatrixFixed.h>
#include <mrpt/math/CQuaternion.h>
#include <mrpt/math/TPose3DQuat.h>
#include <mrpt/poses/CPoint3D.h>
#include <mrpt/poses/CPose.h>
#include <mrpt/poses/poses_frwds.h>
Go to the source code of this file.
Classes | |
class | mrpt::poses::CPose3DQuat |
A class used to store a 3D pose as a translation (x,y,z) and a quaternion (qr,qx,qy,qz). More... | |
struct | mrpt::poses::CPose3DQuat::iterator |
struct | mrpt::poses::CPose3DQuat::const_iterator |
Namespaces | |
mrpt::poses | |
Classes for 2D/3D geometry representation, both of single values and probability density distributions (PDFs) in many forms. | |
Functions | |
std::ostream & | mrpt::poses::operator<< (std::ostream &o, const CPose3DQuat &p) |
Textual output stream function. More... | |
CPose3DQuat | mrpt::poses::operator- (const CPose3DQuat &p) |
Unary - operator: return the inverse pose "-p" (Note that is NOT the same than a pose with all its arguments multiplied by "-1") More... | |
CPoint3D | mrpt::poses::operator- (const CPoint3D &G, const CPose3DQuat &p) |
Computes the 3D point L such as . More... | |
mrpt::math::TPoint3D | mrpt::poses::operator- (const mrpt::math::TPoint3D &G, const CPose3DQuat &p) |
Computes the 3D point L such as . More... | |
bool | mrpt::poses::operator== (const CPose3DQuat &p1, const CPose3DQuat &p2) |
bool | mrpt::poses::operator!= (const CPose3DQuat &p1, const CPose3DQuat &p2) |
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