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    MRPT
    2.0.4
    
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#include <mrpt/maps/CPointsMap.h>#include <mrpt/math/CMatrixB.h>#include <mrpt/math/CMatrixDynamic.h>#include <mrpt/obs/CObservation2DRangeScan.h>#include <mrpt/opengl/CRenderizableShaderTriangles.h>#include <mrpt/opengl/CRenderizableShaderWireFrame.h>#include <mrpt/opengl/CSetOfLines.h>#include <mrpt/opengl/CSetOfTriangles.h>#include <mrpt/math/geometry.h>Go to the source code of this file.
Classes | |
| class | mrpt::opengl::CAngularObservationMesh | 
| A mesh built from a set of 2D laser scan observations.  More... | |
| struct | mrpt::opengl::CAngularObservationMesh::TDoubleRange | 
| Range specification type, with several uses.  More... | |
| union | mrpt::opengl::CAngularObservationMesh::TDoubleRange::rd | 
| Union type with the actual data.  More... | |
| class | mrpt::opengl::CAngularObservationMesh::FTrace1D< T > | 
| Internal functor class to trace a ray.  More... | |
| class | mrpt::opengl::CAngularObservationMesh::FTrace2D< T > | 
| Internal functor class to trace a set of rays.  More... | |
Namespaces | |
| mrpt::opengl | |
| The namespace for 3D scene representation and rendering.  | |
| Page generated by Doxygen 1.8.14 for MRPT 2.0.4 Git: 33de1d0ad Sat Jun 20 11:02:42 2020 +0200 at sáb jun 20 17:35:17 CEST 2020 |