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    MRPT
    2.0.4
    
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#include <mrpt/math/TPoint3D.h>#include <mrpt/opengl/CRenderizableShaderPoints.h>#include <mrpt/opengl/CRenderizableShaderTriangles.h>#include <mrpt/opengl/CRenderizableShaderWireFrame.h>Go to the source code of this file.
Classes | |
| class | mrpt::opengl::COctoMapVoxels | 
| A flexible renderer of voxels, typically from a 3D octo map (see mrpt::maps::COctoMap).  More... | |
| struct | mrpt::opengl::COctoMapVoxels::TVoxel | 
| The info of each of the voxels.  More... | |
| struct | mrpt::opengl::COctoMapVoxels::TGridCube | 
| The info of each grid block.  More... | |
| struct | mrpt::opengl::COctoMapVoxels::TInfoPerVoxelSet | 
Namespaces | |
| mrpt::opengl | |
| The namespace for 3D scene representation and rendering.  | |
Enumerations | |
| enum | mrpt::opengl::predefined_voxel_sets_t { mrpt::opengl::VOXEL_SET_OCCUPIED = 0, mrpt::opengl::VOXEL_SET_FREESPACE = 1 } | 
| Page generated by Doxygen 1.8.14 for MRPT 2.0.4 Git: 33de1d0ad Sat Jun 20 11:02:42 2020 +0200 at sáb jun 20 17:35:17 CEST 2020 |