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    MRPT
    2.0.4
    
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#include <mrpt/config.h>#include <mrpt/opengl/pointcloud_adapters.h>#include <pcl/point_cloud.h>#include <pcl/point_types.h>Go to the source code of this file.
Classes | |
| class | mrpt::opengl::PointCloudAdapter< pcl::PointCloud< pcl::PointXYZ > > | 
| Specialization mrpt::opengl::PointCloudAdapter<pcl::PointCloud<pcl::PointXYZ> > for an XYZ point cloud (without RGB)  More... | |
| class | mrpt::opengl::PointCloudAdapter< pcl::PointCloud< pcl::PointXYZRGB > > | 
| Specialization mrpt::opengl::PointCloudAdapter<pcl::PointCloud<pcl::PointXYZRGB> > for an XYZ point cloud with RGB.  More... | |
| class | mrpt::opengl::PointCloudAdapter< pcl::PointCloud< pcl::PointXYZRGBA > > | 
| Specialization mrpt::opengl::PointCloudAdapter<pcl::PointCloud<pcl::PointXYZRGBA> > for an XYZ point cloud with RGB.  More... | |
Namespaces | |
| mrpt::opengl | |
| The namespace for 3D scene representation and rendering.  | |
| Page generated by Doxygen 1.8.14 for MRPT 2.0.4 Git: 33de1d0ad Sat Jun 20 11:02:42 2020 +0200 at sáb jun 20 17:35:17 CEST 2020 |