struct mrpt::opengl::COpenGLFramebuffer::RAII_Impl::State

#include <mrpt/opengl/COpenGLFramebuffer.h>

struct State
{
    //
fields

    bool m_created = false;
    unsigned int m_Framebuffer = 0;
    unsigned int m_Depth = 0;
    unsigned int m_Color = 0;
    unsigned int m_width = 0;
    unsigned int m_height = 0;
    int m_Samples = 0;
};

Fields

int m_Samples = 0

In pixels.