38 namespace rp{ 
namespace hal{
    44     newborn._handle = (_word_size_t)( 
    45         _beginthreadex(NULL, 0, (
unsigned int (_stdcall * )( 
void * ))proc,
    53     if (TerminateThread( reinterpret_cast<HANDLE>(this->
_handle), -1))
    55         CloseHandle(reinterpret_cast<HANDLE>(this->
_handle));
    68         int win_priority =  THREAD_PRIORITY_NORMAL;
    72                 win_priority = THREAD_PRIORITY_TIME_CRITICAL;
    75                 win_priority = THREAD_PRIORITY_HIGHEST;
    78                 win_priority = THREAD_PRIORITY_NORMAL;
    81                 win_priority = THREAD_PRIORITY_LOWEST;
    84                 win_priority = THREAD_PRIORITY_IDLE;
    88         if (SetThreadPriority(reinterpret_cast<HANDLE>(this->
_handle), win_priority))
    98         int win_priority =  ::GetThreadPriority(reinterpret_cast<HANDLE>(this->
_handle));
   100         if (win_priority == THREAD_PRIORITY_ERROR_RETURN)
   105         if (win_priority >= THREAD_PRIORITY_TIME_CRITICAL )
   109         else if (win_priority<THREAD_PRIORITY_TIME_CRITICAL && win_priority>=THREAD_PRIORITY_ABOVE_NORMAL)
   113         else if (win_priority<THREAD_PRIORITY_ABOVE_NORMAL && win_priority>THREAD_PRIORITY_BELOW_NORMAL)
   116         }
else if (win_priority<=THREAD_PRIORITY_BELOW_NORMAL && win_priority>THREAD_PRIORITY_IDLE)
   119         }
else if (win_priority<=THREAD_PRIORITY_IDLE)
   129     switch ( WaitForSingleObject(reinterpret_cast<HANDLE>(this->
_handle), timeout))
   132         CloseHandle(reinterpret_cast<HANDLE>(this->
_handle));
 
static Thread create(thread_proc_t proc, void *data=nullptr)
 
u_result join(unsigned long timeout=-1)
 
_word_size_t(THREAD_PROC * thread_proc_t)(void *)
 
u_result setPriority(priority_val_t p)
 
priority_val_t getPriority()
 
#define RESULT_OPERATION_TIMEOUT
 
#define RESULT_OPERATION_FAIL
 
GLsizei GLsizei GLenum GLenum const GLvoid * data