MRPT  2.0.4
Classes | Namespaces | Functions
TObject3D.h File Reference
#include <mrpt/core/exceptions.h>
#include <mrpt/math/TLine3D.h>
#include <mrpt/math/TPlane.h>
#include <mrpt/math/TPoint3D.h>
#include <mrpt/math/TPolygon3D.h>
#include <mrpt/math/TPoseOrPoint.h>
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struct  mrpt::math::TObject3D
 Standard object for storing any 3D lightweight object. More...
struct  mrpt::math::TObject3D::tobject3d_data_t
 Union containing pointer to actual data. More...


 This base provides a set of functions for maths stuff.


mrpt::serialization::CArchivemrpt::math::operator>> (mrpt::serialization::CArchive &in, mrpt::math::TObject3D &o)
mrpt::serialization::CArchivemrpt::math::operator<< (mrpt::serialization::CArchive &out, const mrpt::math::TObject3D &o)

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