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mrpt::opengl Namespace Reference

Detailed Description

The namespace for 3D scene representation and rendering.

See also the summary page of the mrpt-opengl library for more info and thumbnails of many of the render primitive.

Namespaces

 detail
 
 gl_utils
 A set of auxiliary functions that can be called to render OpenGL primitives from MRPT or user code.
 
 graph_tools
 Tool functions for graphs of pose constraints.
 
 stock_objects
 A collection of pre-built 3D objects for quick insertion in opengl::COpenGLScene objects.
 

Classes

class  C3DSScene
 This element keeps a set of objects imported from a 3DStudio file (.3ds). More...
 
struct  C3DSScenePtr
 
class  CAngularObservationMesh
 A mesh built from a set of 2D laser scan observations. More...
 
struct  CAngularObservationMeshPtr
 
class  CArrow
 A 3D arrow. More...
 
struct  CArrowPtr
 
class  CAxis
 Draw a 3D world axis, with coordinate marks at some regular interval. More...
 
struct  CAxisPtr
 
class  CBox
 A solid or wireframe box in 3D, defined by 6 rectangular faces parallel to the planes X, Y and Z (note that the object can be translated and rotated afterwards as any other CRenderizable object using the "object pose" in the base class). More...
 
struct  CBoxPtr
 
class  CCamera
 A camera: if added to a scene, the viewpoint defined by this camera will be used instead of the camera parameters set in COpenGLViewport::m_camera. More...
 
struct  CCameraPtr
 
class  CCylinder
 A cylinder or cone whose base lies in the XY plane. More...
 
struct  CCylinderPtr
 
class  CDisk
 A planar disk in the XY plane. More...
 
struct  CDiskPtr
 
class  CEllipsoid
 A 2D ellipse or 3D ellipsoid, depending on the size of the m_cov matrix (2x2 or 3x3). More...
 
class  CEllipsoidInverseDepth2D
 An especial "ellipsoid" in 3D computed as the uncertainty iso-surfaces of a (inv_range,yaw) variable. More...
 
struct  CEllipsoidInverseDepth2DPtr
 
class  CEllipsoidInverseDepth3D
 An especial "ellipsoid" in 3D computed as the uncertainty iso-surfaces of a (inv_range,yaw,pitch) variable. More...
 
struct  CEllipsoidInverseDepth3DPtr
 
struct  CEllipsoidPtr
 
class  CEllipsoidRangeBearing2D
 An especial "ellipsoid" in 2D computed as the uncertainty iso-surfaces of a (range,bearing) variable. More...
 
struct  CEllipsoidRangeBearing2DPtr
 
class  CFBORender
 A class for rendering 3D scenes off-screen directly into an image using OpenGL extensions (glext). More...
 
class  CFrustum
 A solid or wireframe frustum in 3D (a rectangular truncated pyramid), with arbitrary (possibly assymetric) field-of-view angles. More...
 
struct  CFrustumPtr
 
class  CGeneralizedCylinder
 This object represents any figure obtained by extruding any profile along a given axis. More...
 
struct  CGeneralizedCylinderPtr
 
class  CGeneralizedEllipsoidTemplate
 A class that generalizes the concept of an ellipsoid to arbitrary parameterizations of uncertainty shapes in either 2D or 3D. More...
 
class  CGridPlaneXY
 A grid of lines over the XY plane. More...
 
struct  CGridPlaneXYPtr
 
class  CGridPlaneXZ
 A grid of lines over the XZ plane. More...
 
struct  CGridPlaneXZPtr
 
struct  CLight
 Each of the possible lights of a 3D scene. More...
 
class  CMesh
 A planar (XY) grid where each cell has an associated height and, optionally, a texture map. More...
 
class  CMeshFast
 A planar (XY) grid where each cell has an associated height and, optionally, a texture map. More...
 
struct  CMeshFastPtr
 
struct  CMeshPtr
 
class  COctoMapVoxels
 A flexible renderer of voxels, typically from a 3D octo map (see mrpt::slam::COctoMap). More...
 
struct  COctoMapVoxelsPtr
 
class  COctreePointRenderer
 Template class that implements the data structure and algorithms for Octree-based efficient rendering. More...
 
class  COpenGLScene
 This class allows the user to create, load, save, and render 3D scenes using OpenGL primitives. More...
 
struct  COpenGLScenePtr
 
class  COpenGLStandardObject
 Objects of this class represent a generic openGL object without specific geometric properties. More...
 
struct  COpenGLStandardObjectPtr
 
class  COpenGLViewport
 A viewport within a COpenGLScene, containing a set of OpenGL objects to render. More...
 
struct  COpenGLViewportPtr
 
class  CPlanarLaserScan
 This object renders a 2D laser scan by means of three elements: the points, the line along end-points and the 2D scanned surface. More...
 
struct  CPlanarLaserScanPtr
 
class  CPointCloud
 A cloud of points, all with the same color or each depending on its value along a particular coordinate axis. More...
 
class  CPointCloudColoured
 A cloud of points, each one with an individual colour (R,G,B). More...
 
struct  CPointCloudColouredPtr
 
struct  CPointCloudPtr
 
class  CPolyhedron
 This class represents arbitrary polyhedra. More...
 
struct  CPolyhedronPtr
 
class  CRenderizable
 The base class of 3D objects that can be directly rendered through OpenGL. More...
 
class  CRenderizableDisplayList
 A renderizable object suitable for rendering with OpenGL's display lists. More...
 
struct  CRenderizableDisplayListPtr
 
struct  CRenderizablePtr
 
class  CSetOfLines
 A set of independent lines (or segments), one line with its own start and end positions (X,Y,Z). More...
 
struct  CSetOfLinesPtr
 
class  CSetOfObjects
 A set of object, which are referenced to the coordinates framework established in this object. More...
 
struct  CSetOfObjectsPtr
 
class  CSetOfTexturedTriangles
 A set of textured triangles. More...
 
struct  CSetOfTexturedTrianglesPtr
 
class  CSetOfTriangles
 A set of colored triangles. More...
 
struct  CSetOfTrianglesPtr
 
class  CSimpleLine
 A line segment. More...
 
struct  CSimpleLinePtr
 
class  CSphere
 A solid or wire-frame sphere. More...
 
struct  CSpherePtr
 
class  CText
 A 2D text (bitmap rendering): it always "faces the observer" despite it's at some 3D location. More...
 
class  CText3D
 A 3D text (rendered with OpenGL primitives), with selectable font face and drawing style. More...
 
struct  CText3DPtr
 
class  CTextMessageCapable
 Keeps a list of text messages which can be rendered to OpenGL contexts by graphic classes. More...
 
struct  CTextPtr
 
class  CTexturedObject
 A base class for all OpenGL objects with loadable textures. More...
 
struct  CTexturedObjectPtr
 
class  CTexturedPlane
 A 2D plane in the XY plane with a texture image. More...
 
struct  CTexturedPlanePtr
 
class  CVectorField2D
 A 2D vector field representation, consisting of points and arrows drawn on a plane (invisible grid). More...
 
struct  CVectorField2DPtr
 
class  mrptEventGLPostRender
 An event sent by an mrpt::opengl::COpenGLViewport after calling the scene OpenGL drawing primitives and before doing a glSwapBuffers. More...
 
class  mrptEventGLPreRender
 An event sent by an mrpt::opengl::COpenGLViewport just after clearing the viewport and setting the GL_PROJECTION matrix, and before calling the scene OpenGL drawing primitives. More...
 
struct  T2DTextData
 An auxiliary struct for holding a list of text messages in some mrpt::opengl & mrpt::gui classes The font can be either a bitmapped or a vectorized font. More...
 
struct  TFontParams
 A description of a bitmapped or vectorized text font. More...
 

Typedefs

typedef uint32_t _GLENUM
 
typedef std::deque< CRenderizablePtrCListOpenGLObjects
 A list of objects pointers, automatically managing memory free at destructor, and managing copies correctly. More...
 

Enumerations

enum  predefined_voxel_sets_t { VOXEL_SET_OCCUPIED = 0, VOXEL_SET_FREESPACE = 1 }
 
enum  TOpenGLFont {
  MRPT_GLUT_BITMAP_NONE = -1, MRPT_GLUT_BITMAP_TIMES_ROMAN_10 = 0, MRPT_GLUT_BITMAP_TIMES_ROMAN_24 = 1, MRPT_GLUT_BITMAP_HELVETICA_10 = 2,
  MRPT_GLUT_BITMAP_HELVETICA_12 = 3, MRPT_GLUT_BITMAP_HELVETICA_18 = 4
}
 Existing fonts for 2D texts in mrpt::opengl methods. More...
 
enum  TOpenGLFontStyle { FILL = 0, OUTLINE = 1, NICE = 2 }
 Different style for vectorized font rendering. More...
 

Functions

::mrpt::utils::CStreamoperator>> (mrpt::utils::CStream &in, CAngularObservationMeshPtr &pObj)
 
::mrpt::utils::CStreamoperator>> (mrpt::utils::CStream &in, CPlanarLaserScanPtr &pObj)
 
::mrpt::utils::CStreamoperator>> (mrpt::utils::CStream &in, C3DSScenePtr &pObj)
 
::mrpt::utils::CStreamoperator>> (mrpt::utils::CStream &in, CArrowPtr &pObj)
 
::mrpt::utils::CStreamoperator>> (mrpt::utils::CStream &in, CAxisPtr &pObj)
 
::mrpt::utils::CStreamoperator>> (mrpt::utils::CStream &in, CBoxPtr &pObj)
 
::mrpt::utils::CStreamoperator>> (mrpt::utils::CStream &in, CCameraPtr &pObj)
 
::mrpt::utils::CStreamoperator>> (mrpt::utils::CStream &in, CCylinderPtr &pObj)
 
::mrpt::utils::CStreamoperator>> (mrpt::utils::CStream &in, CDiskPtr &pObj)
 
::mrpt::utils::CStreamoperator>> (mrpt::utils::CStream &in, CEllipsoidPtr &pObj)
 
::mrpt::utils::CStreamoperator>> (mrpt::utils::CStream &in, CEllipsoidInverseDepth2DPtr &pObj)
 
::mrpt::utils::CStreamoperator>> (mrpt::utils::CStream &in, CEllipsoidInverseDepth3DPtr &pObj)
 
::mrpt::utils::CStreamoperator>> (mrpt::utils::CStream &in, CEllipsoidRangeBearing2DPtr &pObj)
 
::mrpt::utils::CStreamoperator>> (mrpt::utils::CStream &in, CFrustumPtr &pObj)
 
::mrpt::utils::CStreamoperator>> (mrpt::utils::CStream &in, CGeneralizedCylinderPtr &pObj)
 
::mrpt::utils::CStreamoperator>> (mrpt::utils::CStream &in, CGridPlaneXYPtr &pObj)
 
::mrpt::utils::CStreamoperator>> (mrpt::utils::CStream &in, CGridPlaneXZPtr &pObj)
 
OPENGL_IMPEXP mrpt::utils::CStreamoperator>> (mrpt::utils::CStream &in, mrpt::opengl::CLight &o)
 
OPENGL_IMPEXP mrpt::utils::CStreamoperator<< (mrpt::utils::CStream &out, const mrpt::opengl::CLight &o)
 
::mrpt::utils::CStreamoperator>> (mrpt::utils::CStream &in, CMeshPtr &pObj)
 
::mrpt::utils::CStreamoperator>> (mrpt::utils::CStream &in, CMeshFastPtr &pObj)
 
::mrpt::utils::CStreamoperator>> (mrpt::utils::CStream &in, COctoMapVoxelsPtr &pObj)
 
::mrpt::utils::CStreamoperator>> (mrpt::utils::CStream &in, COpenGLScenePtr &pObj)
 
COpenGLScenePtroperator<< (COpenGLScenePtr &s, const CRenderizablePtr &r)
 Inserts an openGL object into a scene. More...
 
template<class T >
COpenGLScenePtroperator<< (COpenGLScenePtr &s, const std::vector< T > &v)
 Inserts any iterable collection of openGL objects into a scene, allowing call chaining. More...
 
::mrpt::utils::CStreamoperator>> (mrpt::utils::CStream &in, COpenGLStandardObjectPtr &pObj)
 
::mrpt::utils::CStreamoperator>> (mrpt::utils::CStream &in, COpenGLViewportPtr &pObj)
 
COpenGLViewportPtroperator<< (COpenGLViewportPtr &s, const CRenderizablePtr &r)
 Inserts an openGL object into a viewport. More...
 
COpenGLViewportPtroperator<< (COpenGLViewportPtr &s, const std::vector< CRenderizablePtr > &v)
 Inserts any iterable set of openGL objects into a viewport. More...
 
::mrpt::utils::CStreamoperator>> (mrpt::utils::CStream &in, CPointCloudPtr &pObj)
 
::mrpt::utils::CStreamoperator>> (mrpt::utils::CStream &in, CPointCloudColouredPtr &pObj)
 
OPENGL_IMPEXP mrpt::utils::CStreamoperator>> (mrpt::utils::CStream &in, CPointCloudColoured::TPointColour &o)
 
OPENGL_IMPEXP mrpt::utils::CStreamoperator<< (mrpt::utils::CStream &out, const CPointCloudColoured::TPointColour &o)
 
::mrpt::utils::CStreamoperator>> (mrpt::utils::CStream &in, CPolyhedronPtr &pObj)
 
OPENGL_IMPEXP mrpt::utils::CStreamoperator>> (mrpt::utils::CStream &in, CPolyhedron::TPolyhedronEdge &o)
 Reads a polyhedron edge from a binary stream. More...
 
OPENGL_IMPEXP mrpt::utils::CStreamoperator<< (mrpt::utils::CStream &out, const CPolyhedron::TPolyhedronEdge &o)
 Writes a polyhedron edge to a binary stream. More...
 
OPENGL_IMPEXP mrpt::utils::CStreamoperator>> (mrpt::utils::CStream &in, CPolyhedron::TPolyhedronFace &o)
 Reads a polyhedron face from a binary stream. More...
 
OPENGL_IMPEXP mrpt::utils::CStreamoperator<< (mrpt::utils::CStream &out, const CPolyhedron::TPolyhedronFace &o)
 Writes a polyhedron face to a binary stream. More...
 
::mrpt::utils::CStreamoperator>> (mrpt::utils::CStream &in, CRenderizablePtr &pObj)
 
OPENGL_IMPEXP CRenderizablePtroperator<< (CRenderizablePtr &r, const mrpt::poses::CPose3D &p)
 Applies a CPose3D transformation to the object. More...
 
::mrpt::utils::CStreamoperator>> (mrpt::utils::CStream &in, CRenderizableDisplayListPtr &pObj)
 
::mrpt::utils::CStreamoperator>> (mrpt::utils::CStream &in, CSetOfLinesPtr &pObj)
 
template<class T >
CSetOfLinesPtroperator<< (CSetOfLinesPtr &l, const T &s)
 Inserts a set of segments into the list. More...
 
template<>
CSetOfLinesPtroperator<< (CSetOfLinesPtr &l, const mrpt::math::TSegment3D &s)
 Inserts a segment into the list. More...
 
::mrpt::utils::CStreamoperator>> (mrpt::utils::CStream &in, CSetOfObjectsPtr &pObj)
 
CSetOfObjectsPtroperator<< (CSetOfObjectsPtr &s, const CRenderizablePtr &r)
 Inserts an object into the list. More...
 
template<class T >
CSetOfObjectsPtroperator<< (CSetOfObjectsPtr &o, const std::vector< T > &v)
 Inserts a set of objects into the list. More...
 
::mrpt::utils::CStreamoperator>> (mrpt::utils::CStream &in, CSetOfTexturedTrianglesPtr &pObj)
 
::mrpt::utils::CStreamoperator>> (mrpt::utils::CStream &in, CSetOfTrianglesPtr &pObj)
 
template<class T >
CSetOfTrianglesPtroperator<< (CSetOfTrianglesPtr &s, const T &t)
 Inserts a set of triangles into the list; note that this method allows to pass another CSetOfTriangles as argument. More...
 
template<>
CSetOfTrianglesPtroperator<< (CSetOfTrianglesPtr &s, const CSetOfTriangles::TTriangle &t)
 Inserts a triangle into the list. More...
 
::mrpt::utils::CStreamoperator>> (mrpt::utils::CStream &in, CSimpleLinePtr &pObj)
 
::mrpt::utils::CStreamoperator>> (mrpt::utils::CStream &in, CSpherePtr &pObj)
 
::mrpt::utils::CStreamoperator>> (mrpt::utils::CStream &in, CTextPtr &pObj)
 
::mrpt::utils::CStreamoperator>> (mrpt::utils::CStream &in, CText3DPtr &pObj)
 
::mrpt::utils::CStreamoperator>> (mrpt::utils::CStream &in, CTexturedObjectPtr &pObj)
 
::mrpt::utils::CStreamoperator>> (mrpt::utils::CStream &in, CTexturedPlanePtr &pObj)
 
::mrpt::utils::CStreamoperator>> (mrpt::utils::CStream &in, CVectorField2DPtr &pObj)
 
Functions to obtain a 3D representation of a pose PDF
template<class POSE_PDF >
CSetOfObjectsPtr posePDF2opengl (const POSE_PDF &o)
 Returns a representation of a the PDF - this is just an auxiliary function, it's more natural to call mrpt::poses::CPosePDF::getAs3DObject. More...
 

Variables

class OPENGL_IMPEXP C3DSScene
 
class OPENGL_IMPEXP CArrow
 
class OPENGL_IMPEXP CAxis
 
class OPENGL_IMPEXP CCylinder
 
class OPENGL_IMPEXP CDisk
 
class OPENGL_IMPEXP CEllipsoid
 
class OPENGL_IMPEXP CGeneralizedCylinder
 
class OPENGL_IMPEXP CGridPlaneXY
 
class OPENGL_IMPEXP CGridPlaneXZ
 
class OPENGL_IMPEXP CMesh
 
class OPENGL_IMPEXP CMeshFast
 
class OPENGL_IMPEXP COctoMapVoxels
 
class OPENGL_IMPEXP COpenGLStandardObject
 
class OPENGL_IMPEXP CPointCloud
 
class OPENGL_IMPEXP CPointCloudColoured
 
class OPENGL_IMPEXP CPolyhedron
 
class OPENGL_IMPEXP CSetOfLines
 
class OPENGL_IMPEXP CSetOfObjects
 
class OPENGL_IMPEXP CSetOfTexturedTriangles
 
class OPENGL_IMPEXP CSetOfTriangles
 
class OPENGL_IMPEXP CSimpleLine
 
class OPENGL_IMPEXP CSphere
 
class OPENGL_IMPEXP CText
 
class OPENGL_IMPEXP CText3D
 
class OPENGL_IMPEXP CTexturedObject
 
class OPENGL_IMPEXP CTexturedPlane
 
class OPENGL_IMPEXP CVectorField2D
 

Typedef Documentation

◆ _GLENUM

typedef uint32_t mrpt::opengl::_GLENUM

Definition at line 19 of file COpenGLStandardObject.h.

◆ CListOpenGLObjects

A list of objects pointers, automatically managing memory free at destructor, and managing copies correctly.

Definition at line 40 of file CRenderizable.h.

Enumeration Type Documentation

◆ predefined_voxel_sets_t

Enumerator
VOXEL_SET_OCCUPIED 
VOXEL_SET_FREESPACE 

Definition at line 25 of file COctoMapVoxels.h.

◆ TOpenGLFontStyle

Different style for vectorized font rendering.

See also
T2DTextData
Enumerator
FILL 

renders glyphs as filled polygons

OUTLINE 

renders glyphs as outlines with GL_LINES

NICE 

renders glyphs filled with antialiased outlines

Definition at line 36 of file opengl_fonts.h.

Function Documentation

◆ operator<<() [1/15]

OPENGL_IMPEXP mrpt::utils::CStream& mrpt::opengl::operator<< ( mrpt::utils::CStream out,
const mrpt::opengl::CLight o 
)

◆ operator<<() [2/15]

CSetOfObjectsPtr& mrpt::opengl::operator<< ( CSetOfObjectsPtr s,
const CRenderizablePtr r 
)
inline

Inserts an object into the list.

Allows call chaining.

See also
mrpt::opengl::CSetOfObjects::insert

Definition at line 185 of file CSetOfObjects.h.

References mrpt::opengl::CSetOfObjects::insert().

◆ operator<<() [3/15]

template<class T >
CSetOfObjectsPtr& mrpt::opengl::operator<< ( CSetOfObjectsPtr o,
const std::vector< T > &  v 
)
inline

Inserts a set of objects into the list.

Allows call chaining.

See also
mrpt::opengl::CSetOfObjects::insert

Definition at line 192 of file CSetOfObjects.h.

References mrpt::opengl::CSetOfObjects::insertCollection().

◆ operator<<() [4/15]

template<class T >
CSetOfTrianglesPtr& mrpt::opengl::operator<< ( CSetOfTrianglesPtr s,
const T &  t 
)
inline

Inserts a set of triangles into the list; note that this method allows to pass another CSetOfTriangles as argument.

Allows call chaining.

See also
mrpt::opengl::CSetOfTriangles::insertTriangle

Definition at line 197 of file CSetOfTriangles.h.

References mrpt::opengl::CSetOfTriangles::insertTriangles(), and t().

◆ operator<<() [5/15]

template<>
CSetOfTrianglesPtr& mrpt::opengl::operator<< ( CSetOfTrianglesPtr s,
const CSetOfTriangles::TTriangle t 
)
inline

Inserts a triangle into the list.

Allows call chaining.

See also
mrpt::opengl::CSetOfTriangles::insertTriangle

Definition at line 204 of file CSetOfTriangles.h.

References mrpt::opengl::CSetOfTriangles::insertTriangle(), and t().

◆ operator<<() [6/15]

OPENGL_IMPEXP CRenderizablePtr& mrpt::opengl::operator<< ( CRenderizablePtr r,
const mrpt::poses::CPose3D p 
)

Applies a CPose3D transformation to the object.

Note that this method doesn't set the pose to the given value, but combines it with the existing one.

See also
setPose

◆ operator<<() [7/15]

COpenGLScenePtr& mrpt::opengl::operator<< ( COpenGLScenePtr s,
const CRenderizablePtr r 
)
inline

Inserts an openGL object into a scene.

Allows call chaining.

See also
mrpt::opengl::COpenGLScene::insert

Definition at line 223 of file COpenGLScene.h.

References mrpt::opengl::COpenGLScene::insert().

◆ operator<<() [8/15]

template<class T >
COpenGLScenePtr& mrpt::opengl::operator<< ( COpenGLScenePtr s,
const std::vector< T > &  v 
)
inline

Inserts any iterable collection of openGL objects into a scene, allowing call chaining.

See also
mrpt::opengl::COpenGLScene::insert

Definition at line 231 of file COpenGLScene.h.

References mrpt::opengl::COpenGLScene::insert().

◆ operator<<() [9/15]

template<class T >
CSetOfLinesPtr& mrpt::opengl::operator<< ( CSetOfLinesPtr l,
const T &  s 
)
inline

Inserts a set of segments into the list.

Allows call chaining.

See also
mrpt::opengl::CSetOfLines::appendLines

Definition at line 237 of file CSetOfLines.h.

References mrpt::opengl::CSetOfLines::appendLines().

◆ operator<<() [10/15]

OPENGL_IMPEXP mrpt::utils::CStream& mrpt::opengl::operator<< ( mrpt::utils::CStream out,
const CPointCloudColoured::TPointColour o 
)

◆ operator<<() [11/15]

template<>
CSetOfLinesPtr& mrpt::opengl::operator<< ( CSetOfLinesPtr l,
const mrpt::math::TSegment3D s 
)
inline

Inserts a segment into the list.

Allows call chaining.

See also
mrpt::opengl::CSetOfLines::appendLine(const TSegment &)

Definition at line 244 of file CSetOfLines.h.

References mrpt::opengl::CSetOfLines::appendLine().

◆ operator<<() [12/15]

COpenGLViewportPtr& mrpt::opengl::operator<< ( COpenGLViewportPtr s,
const CRenderizablePtr r 
)
inline

Inserts an openGL object into a viewport.

Allows call chaining.

See also
mrpt::opengl::COpenGLViewport::insert

Definition at line 352 of file COpenGLViewport.h.

References mrpt::opengl::COpenGLViewport::insert().

◆ operator<<() [13/15]

COpenGLViewportPtr& mrpt::opengl::operator<< ( COpenGLViewportPtr s,
const std::vector< CRenderizablePtr > &  v 
)
inline

Inserts any iterable set of openGL objects into a viewport.

Allows call chaining.

See also
mrpt::opengl::COpenGLViewport::insert

Definition at line 360 of file COpenGLViewport.h.

References mrpt::opengl::COpenGLViewport::insert().

◆ operator<<() [14/15]

OPENGL_IMPEXP mrpt::utils::CStream& mrpt::opengl::operator<< ( mrpt::utils::CStream out,
const CPolyhedron::TPolyhedronEdge o 
)

Writes a polyhedron edge to a binary stream.

◆ operator<<() [15/15]

OPENGL_IMPEXP mrpt::utils::CStream& mrpt::opengl::operator<< ( mrpt::utils::CStream out,
const CPolyhedron::TPolyhedronFace o 
)

Writes a polyhedron face to a binary stream.

◆ operator>>() [1/43]

::mrpt::utils::CStream& mrpt::opengl::operator>> ( mrpt::utils::CStream in,
CCylinderPtr pObj 
)

◆ operator>>() [2/43]

::mrpt::utils::CStream& mrpt::opengl::operator>> ( mrpt::utils::CStream in,
CBoxPtr pObj 
)

◆ operator>>() [3/43]

::mrpt::utils::CStream& mrpt::opengl::operator>> ( mrpt::utils::CStream in,
CEllipsoidInverseDepth2DPtr pObj 
)

◆ operator>>() [4/43]

::mrpt::utils::CStream& mrpt::opengl::operator>> ( mrpt::utils::CStream in,
CEllipsoidRangeBearing2DPtr pObj 
)

◆ operator>>() [5/43]

::mrpt::utils::CStream& mrpt::opengl::operator>> ( mrpt::utils::CStream in,
CEllipsoidInverseDepth3DPtr pObj 
)

◆ operator>>() [6/43]

::mrpt::utils::CStream& mrpt::opengl::operator>> ( mrpt::utils::CStream in,
CFrustumPtr pObj 
)

◆ operator>>() [7/43]

::mrpt::utils::CStream& mrpt::opengl::operator>> ( mrpt::utils::CStream in,
CAxisPtr pObj 
)

◆ operator>>() [8/43]

::mrpt::utils::CStream& mrpt::opengl::operator>> ( mrpt::utils::CStream in,
CRenderizableDisplayListPtr pObj 
)

◆ operator>>() [9/43]

::mrpt::utils::CStream& mrpt::opengl::operator>> ( mrpt::utils::CStream in,
CArrowPtr pObj 
)

◆ operator>>() [10/43]

::mrpt::utils::CStream& mrpt::opengl::operator>> ( mrpt::utils::CStream in,
CSimpleLinePtr pObj 
)

◆ operator>>() [11/43]

::mrpt::utils::CStream& mrpt::opengl::operator>> ( mrpt::utils::CStream in,
CTexturedPlanePtr pObj 
)

◆ operator>>() [12/43]

::mrpt::utils::CStream& mrpt::opengl::operator>> ( mrpt::utils::CStream in,
CSpherePtr pObj 
)

◆ operator>>() [13/43]

::mrpt::utils::CStream& mrpt::opengl::operator>> ( mrpt::utils::CStream in,
CGridPlaneXYPtr pObj 
)

◆ operator>>() [14/43]

::mrpt::utils::CStream& mrpt::opengl::operator>> ( mrpt::utils::CStream in,
CGridPlaneXZPtr pObj 
)

◆ operator>>() [15/43]

::mrpt::utils::CStream& mrpt::opengl::operator>> ( mrpt::utils::CStream in,
CText3DPtr pObj 
)

◆ operator>>() [16/43]

::mrpt::utils::CStream& mrpt::opengl::operator>> ( mrpt::utils::CStream in,
COpenGLScenePtr pObj 
)

◆ operator>>() [17/43]

::mrpt::utils::CStream& mrpt::opengl::operator>> ( mrpt::utils::CStream in,
CSetOfTrianglesPtr pObj 
)

◆ operator>>() [18/43]

::mrpt::utils::CStream& mrpt::opengl::operator>> ( mrpt::utils::CStream in,
CTextPtr pObj 
)

◆ operator>>() [19/43]

::mrpt::utils::CStream& mrpt::opengl::operator>> ( mrpt::utils::CStream in,
CDiskPtr pObj 
)

◆ operator>>() [20/43]

::mrpt::utils::CStream& mrpt::opengl::operator>> ( mrpt::utils::CStream in,
CEllipsoidPtr pObj 
)

◆ operator>>() [21/43]

::mrpt::utils::CStream& mrpt::opengl::operator>> ( mrpt::utils::CStream in,
COpenGLStandardObjectPtr pObj 
)

◆ operator>>() [22/43]

::mrpt::utils::CStream& mrpt::opengl::operator>> ( mrpt::utils::CStream in,
C3DSScenePtr pObj 
)

◆ operator>>() [23/43]

::mrpt::utils::CStream& mrpt::opengl::operator>> ( mrpt::utils::CStream in,
CTexturedObjectPtr pObj 
)

◆ operator>>() [24/43]

::mrpt::utils::CStream& mrpt::opengl::operator>> ( mrpt::utils::CStream in,
CCameraPtr pObj 
)

◆ operator>>() [25/43]

::mrpt::utils::CStream& mrpt::opengl::operator>> ( mrpt::utils::CStream in,
CGeneralizedCylinderPtr pObj 
)

◆ operator>>() [26/43]

::mrpt::utils::CStream& mrpt::opengl::operator>> ( mrpt::utils::CStream in,
CPointCloudPtr pObj 
)

◆ operator>>() [27/43]

::mrpt::utils::CStream& mrpt::opengl::operator>> ( mrpt::utils::CStream in,
CPolyhedronPtr pObj 
)

◆ operator>>() [28/43]

::mrpt::utils::CStream& mrpt::opengl::operator>> ( mrpt::utils::CStream in,
CPointCloudColouredPtr pObj 
)

◆ operator>>() [29/43]

::mrpt::utils::CStream& mrpt::opengl::operator>> ( mrpt::utils::CStream in,
CMeshFastPtr pObj 
)

◆ operator>>() [30/43]

::mrpt::utils::CStream& mrpt::opengl::operator>> ( mrpt::utils::CStream in,
CSetOfTexturedTrianglesPtr pObj 
)

◆ operator>>() [31/43]

::mrpt::utils::CStream& mrpt::opengl::operator>> ( mrpt::utils::CStream in,
CSetOfLinesPtr pObj 
)

◆ operator>>() [32/43]

::mrpt::utils::CStream& mrpt::opengl::operator>> ( mrpt::utils::CStream in,
CMeshPtr pObj 
)

◆ operator>>() [33/43]

::mrpt::utils::CStream& mrpt::opengl::operator>> ( mrpt::utils::CStream in,
CSetOfObjectsPtr pObj 
)

◆ operator>>() [34/43]

::mrpt::utils::CStream& mrpt::opengl::operator>> ( mrpt::utils::CStream in,
CPlanarLaserScanPtr pObj 
)

◆ operator>>() [35/43]

::mrpt::utils::CStream& mrpt::opengl::operator>> ( mrpt::utils::CStream in,
CAngularObservationMeshPtr pObj 
)

◆ operator>>() [36/43]

::mrpt::utils::CStream& mrpt::opengl::operator>> ( mrpt::utils::CStream in,
CVectorField2DPtr pObj 
)

◆ operator>>() [37/43]

::mrpt::utils::CStream& mrpt::opengl::operator>> ( mrpt::utils::CStream in,
COctoMapVoxelsPtr pObj 
)

◆ operator>>() [38/43]

::mrpt::utils::CStream& mrpt::opengl::operator>> ( mrpt::utils::CStream in,
COpenGLViewportPtr pObj 
)

◆ operator>>() [39/43]

::mrpt::utils::CStream& mrpt::opengl::operator>> ( mrpt::utils::CStream in,
CRenderizablePtr pObj 
)

◆ operator>>() [40/43]

OPENGL_IMPEXP mrpt::utils::CStream& mrpt::opengl::operator>> ( mrpt::utils::CStream in,
mrpt::opengl::CLight o 
)

◆ operator>>() [41/43]

◆ operator>>() [42/43]

Reads a polyhedron edge from a binary stream.

◆ operator>>() [43/43]

Reads a polyhedron face from a binary stream.

◆ posePDF2opengl()

template<class POSE_PDF >
CSetOfObjectsPtr mrpt::opengl::posePDF2opengl ( const POSE_PDF &  o)
inline

Returns a representation of a the PDF - this is just an auxiliary function, it's more natural to call mrpt::poses::CPosePDF::getAs3DObject.

Definition at line 23 of file pose_pdfs.h.

References mrpt::opengl::CSetOfObjects::posePDF2opengl().

Referenced by mrpt::poses::CPointPDF::getAs3DObject(), mrpt::poses::CPose3DQuatPDF::getAs3DObject(), mrpt::poses::CPosePDF::getAs3DObject(), and mrpt::poses::CPose3DPDF::getAs3DObject().

Variable Documentation

◆ C3DSScene

Definition at line 20 of file C3DSScene.h.

◆ CArrow

Definition at line 18 of file CArrow.h.

Referenced by mrpt::opengl::CArrow::Create().

◆ CAxis

Definition at line 18 of file CAxis.h.

Referenced by mrpt::opengl::CAxis::Create().

◆ CCylinder

Definition at line 16 of file CCylinder.h.

Referenced by mrpt::opengl::CCylinder::Create().

◆ CDisk

Definition at line 20 of file CDisk.h.

Referenced by mrpt::opengl::CDisk::Create().

◆ CEllipsoid

Definition at line 20 of file CEllipsoid.h.

◆ CGeneralizedCylinder

Definition at line 22 of file CGeneralizedCylinder.h.

Referenced by mrpt::opengl::CGeneralizedCylinder::Create().

◆ CGridPlaneXY

Definition at line 19 of file CGridPlaneXY.h.

Referenced by mrpt::opengl::CGridPlaneXY::Create().

◆ CGridPlaneXZ

Definition at line 19 of file CGridPlaneXZ.h.

Referenced by mrpt::opengl::CGridPlaneXZ::Create().

◆ CMesh

Definition at line 23 of file CMesh.h.

Referenced by mrpt::opengl::CMesh::Create().

◆ CMeshFast

Definition at line 22 of file CMeshFast.h.

Referenced by mrpt::opengl::CMeshFast::Create().

◆ COctoMapVoxels

Definition at line 23 of file COctoMapVoxels.h.

◆ COpenGLStandardObject

Definition at line 22 of file COpenGLStandardObject.h.

Referenced by mrpt::opengl::COpenGLStandardObject::Create().

◆ CPointCloud

Definition at line 22 of file CPointCloud.h.

◆ CPointCloudColoured

Definition at line 22 of file CPointCloudColoured.h.

◆ CPolyhedron

◆ CSetOfLines

Definition at line 23 of file CSetOfLines.h.

Referenced by mrpt::opengl::CSetOfLines::Create().

◆ CSetOfObjects

Definition at line 24 of file CSetOfObjects.h.

◆ CSetOfTexturedTriangles

Definition at line 22 of file CSetOfTexturedTriangles.h.

◆ CSetOfTriangles

Definition at line 19 of file CSetOfTriangles.h.

◆ CSimpleLine

Definition at line 18 of file CSimpleLine.h.

Referenced by mrpt::opengl::CSimpleLine::Create().

◆ CSphere

Definition at line 18 of file CSphere.h.

Referenced by mrpt::opengl::CSphere::Create().

◆ CText

Definition at line 19 of file CText.h.

Referenced by mrpt::opengl::CText::Create().

◆ CText3D

Definition at line 19 of file CText3D.h.

Referenced by mrpt::opengl::CText3D::Create().

◆ CTexturedObject

Definition at line 20 of file CTexturedObject.h.

◆ CTexturedPlane

Definition at line 18 of file CTexturedPlane.h.

Referenced by mrpt::opengl::CTexturedPlane::Create().

◆ CVectorField2D

Definition at line 27 of file CVectorField2D.h.

Referenced by mrpt::opengl::CVectorField2D::Create().




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