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CPointCloudColoured.h File Reference
#include <mrpt/opengl/CRenderizable.h>
#include <mrpt/opengl/COctreePointRenderer.h>
#include <mrpt/utils/PLY_import_export.h>
#include <mrpt/utils/adapters.h>
#include <mrpt/utils/color_maps.h>
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class  mrpt::opengl::CPointCloudColoured
 A cloud of points, each one with an individual colour (R,G,B). More...
struct  mrpt::opengl::CPointCloudColoured::TPointColour
class  mrpt::utils::PointCloudAdapter< mrpt::opengl::CPointCloudColoured >
 Specialization mrpt::utils::PointCloudAdapter<mrpt::opengl::CPointCloudColoured> More...


 This is the global namespace for all Mobile Robot Programming Toolkit (MRPT) libraries.
 The namespace for 3D scene representation and rendering.
 Classes for serialization, sockets, ini-file manipulation, streams, list of properties-values, timewatch, extensions to STL.


::mrpt::utils::CStreammrpt::opengl::operator>> (mrpt::utils::CStream &in, CPointCloudColouredPtr &pObj)
OPENGL_IMPEXP mrpt::utils::CStreammrpt::opengl::operator>> (mrpt::utils::CStream &in, CPointCloudColoured::TPointColour &o)
OPENGL_IMPEXP mrpt::utils::CStreammrpt::opengl::operator<< (mrpt::utils::CStream &out, const CPointCloudColoured::TPointColour &o)

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