A base class for all OpenGL objects with loadable textures. 
 
#define DEFINE_SERIALIZABLE_PRE_CUSTOM_BASE_LINKAGE(class_name, base_name, _LINKAGE_)
This declaration must be inserted in all CSerializable classes definition, before the class declarati...
 
bool m_enableTransparency
Of the texture using "m_textureImageAlpha". 
 
unsigned int m_glTextureName
 
int m_pad_y_bottom
The size of the fill in pixels in the textured image, w.r.t the image passed by the user...
 
mrpt::utils::CImage m_textureImage
 
mrpt::utils::CImage m_textureImageAlpha