#include "opengl-precomp.h"
#include <mrpt/opengl/CGeneralizedCylinder.h>
#include <mrpt/poses/CPose3D.h>
#include <mrpt/math/geometry.h>
#include <mrpt/math/ops_matrices.h>
#include <mrpt/utils/CStream.h>
#include <mrpt/utils/stl_serialization.h>
#include "opengl_internals.h"
Go to the source code of this file.
Functions | |
void | createMesh (const CMatrixTemplate< TPoint3D > &pointsMesh, size_t R, size_t C, vector< CGeneralizedCylinder::TQuadrilateral > &mesh) |
void | generatePolygon (CPolyhedronPtr &poly, const vector< TPoint3D > &profile, const CPose3D &pose) |
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inline |
Definition at line 92 of file CGeneralizedCylinder.cpp.
References R.
Referenced by mrpt::opengl::CGeneralizedCylinder::updateMesh().
void generatePolygon | ( | CPolyhedronPtr & | poly, |
const vector< TPoint3D > & | profile, | ||
const CPose3D & | pose | ||
) |
Definition at line 161 of file CGeneralizedCylinder.cpp.
References mrpt::poses::CPose3D::composePoint(), and mrpt::math::splitInConvexComponents().
Referenced by mrpt::opengl::CGeneralizedCylinder::getEnd(), and mrpt::opengl::CGeneralizedCylinder::getOrigin().
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