#include <mrpt/opengl/CTexturedObject.h>
Go to the source code of this file.
Classes | |
class | mrpt::opengl::CSetOfTexturedTriangles |
A set of textured triangles. More... | |
struct | mrpt::opengl::CSetOfTexturedTriangles::TVertex |
Triangle vertex. More... | |
struct | mrpt::opengl::CSetOfTexturedTriangles::TTriangle |
Triangle. More... | |
Namespaces | |
mrpt | |
This is the global namespace for all Mobile Robot Programming Toolkit (MRPT) libraries. | |
mrpt::utils | |
Classes for serialization, sockets, ini-file manipulation, streams, list of properties-values, timewatch, extensions to STL. | |
mrpt::opengl | |
The namespace for 3D scene representation and rendering. | |
Functions | |
::mrpt::utils::CStream & | mrpt::opengl::operator>> (mrpt::utils::CStream &in, CSetOfTexturedTrianglesPtr &pObj) |
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