A base class for all OpenGL objects with loadable textures.
#define DEFINE_SERIALIZABLE_PRE_CUSTOM_BASE_LINKAGE(class_name, base_name, _LINKAGE_)
This declaration must be inserted in all CSerializable classes definition, before the class declarati...
bool m_enableTransparency
Of the texture using "m_textureImageAlpha".
unsigned int m_glTextureName
int m_pad_y_bottom
The size of the fill in pixels in the textured image, w.r.t the image passed by the user...
mrpt::utils::CImage m_textureImage
mrpt::utils::CImage m_textureImageAlpha