Information about the rendering process being issued.
Definition at line 35 of file gl_utils.h.
#include <mrpt/opengl/gl_utils.h>
Public Member Functions | |
void | projectPoint (float x, float y, float z, float &proj_x, float &proj_y, float &proj_z_depth) const |
Computes the normalized coordinates (range=[0,1]) on the current rendering viewport of a point with local coordinates (wrt to the current model matrix) of (x,y,z). More... | |
void | projectPointPixels (float x, float y, float z, float &proj_x_px, float &proj_y_px, float &proj_z_depth) const |
Exactly like projectPoint but the (x,y) projected coordinates are given in pixels instead of normalized coordinates. More... | |
Public Attributes | |
int | vp_x |
int | vp_y |
int | vp_width |
int | vp_height |
Rendering viewport geometry (in pixels) More... | |
Eigen::Matrix< float, 4, 4, Eigen::ColMajor > | proj_matrix |
The 4x4 projection matrix. More... | |
Eigen::Matrix< float, 4, 4, Eigen::ColMajor > | model_matrix |
The 4x4 model transformation matrix. More... | |
Eigen::Matrix< float, 4, 4, Eigen::ColMajor > | full_matrix |
PROJ * MODEL. More... | |
mrpt::math::TPoint3Df | camera_position |
The 3D location of the camera. More... | |
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inline |
Computes the normalized coordinates (range=[0,1]) on the current rendering viewport of a point with local coordinates (wrt to the current model matrix) of (x,y,z).
The output proj_z_depth is the real distance from the eye to the point.
Definition at line 47 of file gl_utils.h.
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inline |
Exactly like projectPoint but the (x,y) projected coordinates are given in pixels instead of normalized coordinates.
Definition at line 56 of file gl_utils.h.
Referenced by mrpt::opengl::COctreePointRenderer< CPointCloudColoured >::octree_recursive_render().
mrpt::math::TPoint3Df mrpt::opengl::gl_utils::TRenderInfo::camera_position |
The 3D location of the camera.
Definition at line 41 of file gl_utils.h.
Referenced by mrpt::opengl::gl_utils::getCurrentRenderingInfo().
Eigen::Matrix<float,4,4,Eigen::ColMajor> mrpt::opengl::gl_utils::TRenderInfo::full_matrix |
PROJ * MODEL.
Definition at line 40 of file gl_utils.h.
Referenced by mrpt::opengl::gl_utils::getCurrentRenderingInfo().
Eigen::Matrix<float,4,4,Eigen::ColMajor> mrpt::opengl::gl_utils::TRenderInfo::model_matrix |
The 4x4 model transformation matrix.
Definition at line 39 of file gl_utils.h.
Referenced by mrpt::opengl::gl_utils::getCurrentRenderingInfo().
Eigen::Matrix<float,4,4,Eigen::ColMajor> mrpt::opengl::gl_utils::TRenderInfo::proj_matrix |
The 4x4 projection matrix.
Definition at line 38 of file gl_utils.h.
Referenced by mrpt::opengl::gl_utils::getCurrentRenderingInfo().
int mrpt::opengl::gl_utils::TRenderInfo::vp_height |
Rendering viewport geometry (in pixels)
Definition at line 37 of file gl_utils.h.
Referenced by mrpt::opengl::gl_utils::getCurrentRenderingInfo(), and mrpt::opengl::COctreePointRenderer< CPointCloudColoured >::octree_recursive_render().
int mrpt::opengl::gl_utils::TRenderInfo::vp_width |
Definition at line 37 of file gl_utils.h.
Referenced by mrpt::opengl::gl_utils::getCurrentRenderingInfo(), and mrpt::opengl::COctreePointRenderer< CPointCloudColoured >::octree_recursive_render().
int mrpt::opengl::gl_utils::TRenderInfo::vp_x |
Definition at line 37 of file gl_utils.h.
Referenced by mrpt::opengl::gl_utils::getCurrentRenderingInfo().
int mrpt::opengl::gl_utils::TRenderInfo::vp_y |
Definition at line 37 of file gl_utils.h.
Referenced by mrpt::opengl::gl_utils::getCurrentRenderingInfo().
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