size_t id_idx
indices in m_textureIds. 
 
void evaluateAnimation(double time_anim)
Evaluates the scene at a given animation time. 
 
void loadScene(const std::string &file_name)
Loads a scene from a file in any supported file. 
 
mrpt::math::TPoint3D m_bbox_min
Bounding box. 
 
bool traceRay(const mrpt::poses::CPose3D &o, double &dist) const override
Simulation of ray-trace, given a pose. 
 
std::shared_ptr< CImage > Ptr
 
A renderizable object suitable for rendering with OpenGL's display lists. 
 
std::map< std::string, TInfoPerTexture > m_textureIdMap
 
mrpt::math::TPoint3D m_bbox_max
 
void getBoundingBox(mrpt::math::TPoint3D &bb_min, mrpt::math::TPoint3D &bb_max) const override
Evaluates the bounding box of this object (including possible children) in the coordinate frame of th...
 
void clear()
Empty the object. 
 
~CAssimpModel() override
Private, virtual destructor: only can be deleted from smart pointers. 
 
GLsizei const GLchar ** string
 
mrpt::img::CImage::Ptr img_rgb
 
#define DEFINE_SERIALIZABLE(class_name)
This declaration must be inserted in all CSerializable classes definition, within the class declarati...
 
A class used to store a 3D pose (a 3D translation + a rotation in 3D). 
 
The namespace for 3D scene representation and rendering. 
 
void render_dl() const override
Render child objects. 
 
A container for automatic deletion of assimp scene when the last reference of the smart_ptr's is dest...
 
This class can load & render 3D models in a number of different formats (requires the library assimp)...
 
std::vector< unsigned int > m_textureIds
 
std::shared_ptr< TImplAssimp > m_assimp_scene
 
mrpt::img::CImage::Ptr img_alpha