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MRPT
1.9.9
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#include <memory>#include <thread>Go to the source code of this file.
Classes | |
| class | mrpt::opengl::COpenGLBuffer |
| A wrapper for an OpenGL buffer object. More... | |
| struct | mrpt::opengl::COpenGLBuffer::RAII_Impl |
Namespaces | |
| mrpt::opengl | |
| The namespace for 3D scene representation and rendering. | |
Macros | |
| #define | BUFFER_OFFSET(offset) (reinterpret_cast<GLvoid*>(offset)) |
| #define BUFFER_OFFSET | ( | offset | ) | (reinterpret_cast<GLvoid*>(offset)) |
Definition at line 106 of file COpenGLBuffer.h.
Referenced by mrpt::opengl::CRenderizableShaderWireFrame::render(), mrpt::opengl::CRenderizableShaderText::render(), mrpt::opengl::CRenderizableShaderTriangles::render(), and mrpt::opengl::CRenderizableShaderPoints::render().
| Page generated by Doxygen 1.8.14 for MRPT 1.9.9 Git: 3a26b90fd Wed Mar 25 20:17:03 2020 +0100 at miƩ mar 25 23:05:41 CET 2020 |