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MRPT
1.9.9
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#include <mrpt/maps/CPointsMap.h>#include <mrpt/math/CMatrixB.h>#include <mrpt/math/CMatrixDynamic.h>#include <mrpt/obs/CObservation2DRangeScan.h>#include <mrpt/opengl/CRenderizableShaderTriangles.h>#include <mrpt/opengl/CRenderizableShaderWireFrame.h>#include <mrpt/opengl/CSetOfLines.h>#include <mrpt/opengl/CSetOfTriangles.h>#include <mrpt/math/geometry.h>Go to the source code of this file.
Classes | |
| class | mrpt::opengl::CAngularObservationMesh |
| A mesh built from a set of 2D laser scan observations. More... | |
| struct | mrpt::opengl::CAngularObservationMesh::TDoubleRange |
| Range specification type, with several uses. More... | |
| union | mrpt::opengl::CAngularObservationMesh::TDoubleRange::rd |
| Union type with the actual data. More... | |
| class | mrpt::opengl::CAngularObservationMesh::FTrace1D< T > |
| Internal functor class to trace a ray. More... | |
| class | mrpt::opengl::CAngularObservationMesh::FTrace2D< T > |
| Internal functor class to trace a set of rays. More... | |
Namespaces | |
| mrpt::opengl | |
| The namespace for 3D scene representation and rendering. | |
| Page generated by Doxygen 1.8.14 for MRPT 1.9.9 Git: c7a3bec24 Sun Mar 29 18:33:13 2020 +0200 at dom mar 29 18:50:38 CEST 2020 |