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void | aux_add3DpointWithEigenVectors (const double x, const double y, const double z, std::vector< mrpt::math::CMatrixFixed< float, 3, 1 >> &pts, const mrpt::math::CMatrixFixed< double, 3, 3 > &M, const mrpt::math::CMatrixFixed< double, 3, 1 > &mean) |
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◆ aux_add3DpointWithEigenVectors()
void aux_add3DpointWithEigenVectors |
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const double |
x, |
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const double |
y, |
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const double |
z, |
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std::vector< mrpt::math::CMatrixFixed< float, 3, 1 >> & |
pts, |
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const mrpt::math::CMatrixFixed< double, 3, 3 > & |
M, |
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const mrpt::math::CMatrixFixed< double, 3, 1 > & |
mean |
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inline |