64 inline void setFont(
const std::string& font)
97 const std::string& str = std::string(
""),
98 const std::string& fontName = std::string(
"sans"),
99 const float scale = 1.0,
101 const double text_spacing = 1.5,
const double text_kerning = 0.1);
double setTextKerning() const
TOpenGLFontStyle m_text_style
CText3D(const std::string &str=std::string(""), const std::string &fontName=std::string("sans"), const float scale=1.0, const mrpt::opengl::TOpenGLFontStyle text_style=mrpt::opengl::NICE, const double text_spacing=1.5, const double text_kerning=0.1)
void notifyChange() const
Call to enable calling renderUpdateBuffers() before the next render() rendering iteration.
void setString(const std::string &s)
Sets the displayed string.
void setFont(const std::string &font)
Changes the font name, among accepted values: "sans", "mono", "serif".
void onUpdateBuffers_Text() override
Must be implemented in derived classes to update the geometric entities to be drawn in "m_*_buffer" f...
const std::string & getFont() const
Returns the text font.
const std::string & getString() const
Returns the currently text associated to this object.
TOpenGLFontStyle
Different style for vectorized font rendering.
void setTextKerning(const double text_kerning)
void setTextStyle(const mrpt::opengl::TOpenGLFontStyle text_style)
Change drawing style: FILL, OUTLINE, NICE.
Renderizable generic renderer for objects using the "text shader".
This was "renders glyphs filled with antialiased outlines", but since antialiased is not properly imp...
A 3D text (rendered with OpenGL primitives), with selectable font face and drawing style...
The namespace for 3D scene representation and rendering.
double setTextSpacing() const
void getBoundingBox(mrpt::math::TPoint3D &bb_min, mrpt::math::TPoint3D &bb_max) const override
Evaluates the bounding box of this object (including possible children) in the coordinate frame of th...
#define DEFINE_SERIALIZABLE(class_name, NS)
This declaration must be inserted in all CSerializable classes definition, within the class declarati...
mrpt::opengl::TOpenGLFontStyle getTextStyle() const
Gets the current drawing style.
void setTextSpacing(const double text_spacing)