MRPT  1.9.9
mrpt::opengl::CSetOfTriangles Member List

This is the complete list of members for mrpt::opengl::CSetOfTriangles, including all inherited members.

_GetBaseClass()mrpt::opengl::CSetOfTrianglesprotectedstatic
begin() constmrpt::opengl::CSetOfTrianglesinline
classNamemrpt::opengl::CSetOfTrianglesstatic
clearTriangles()mrpt::opengl::CSetOfTrianglesinline
clone() const overridemrpt::opengl::CSetOfTrianglesvirtual
const_iterator typedefmrpt::opengl::CSetOfTriangles
const_reverse_iterator typedefmrpt::opengl::CSetOfTriangles
ConstPtr typedefmrpt::opengl::CSetOfTriangles
ConstUniquePtr typedefmrpt::opengl::CSetOfTriangles
Create(Args &&... args)mrpt::opengl::CSetOfTrianglesinlinestatic
CreateAlloc(const Alloc &alloc, Args &&... args)mrpt::opengl::CSetOfTrianglesinlinestatic
CreateObject()mrpt::opengl::CSetOfTrianglesstatic
CreateUnique(Args &&... args)mrpt::opengl::CSetOfTrianglesinlinestatic
CRenderizable()mrpt::opengl::CRenderizable
CRenderizableShaderTriangles()=defaultmrpt::opengl::CRenderizableShaderTriangles
CSetOfTriangles()=defaultmrpt::opengl::CSetOfTriangles
duplicateGetSmartPtr() constmrpt::rtti::CObjectinline
enableShowName(bool showName=true)mrpt::opengl::CRenderizableinline
end() constmrpt::opengl::CSetOfTrianglesinline
enqueForRenderRecursive([[maybe_unused]] const mrpt::opengl::TRenderMatrices &state, [[maybe_unused]] RenderQueue &rq) constmrpt::opengl::CRenderizableinlinevirtual
freeOpenGLResources() overridemrpt::opengl::CRenderizableShaderTrianglesinlinevirtual
getBoundingBox(mrpt::math::TPoint3D &bb_min, mrpt::math::TPoint3D &bb_max) const overridemrpt::opengl::CSetOfTrianglesvirtual
getClassName()mrpt::opengl::CSetOfTrianglesinlinestatic
getColor() constmrpt::opengl::CRenderizableinline
getColor_u8() constmrpt::opengl::CRenderizableinline
getColorA() constmrpt::opengl::CRenderizableinline
getColorA_u8() constmrpt::opengl::CRenderizableinline
getColorB() constmrpt::opengl::CRenderizableinline
getColorB_u8() constmrpt::opengl::CRenderizableinline
getColorG() constmrpt::opengl::CRenderizableinline
getColorG_u8() constmrpt::opengl::CRenderizableinline
getColorR() constmrpt::opengl::CRenderizableinline
getColorR_u8() constmrpt::opengl::CRenderizableinline
getLocalRepresentativePoint() constmrpt::opengl::CRenderizableinlinevirtual
getName() constmrpt::opengl::CRenderizableinline
getPolygons(std::vector< mrpt::math::TPolygon3D > &polys) constmrpt::opengl::CSetOfTriangles
getPose() constmrpt::opengl::CRenderizable
getPosePitch() constmrpt::opengl::CRenderizableinline
getPosePitchRad() constmrpt::opengl::CRenderizableinline
getPoseRef() constmrpt::opengl::CRenderizableinline
getPoseRoll() constmrpt::opengl::CRenderizableinline
getPoseRollRad() constmrpt::opengl::CRenderizableinline
getPoseX() constmrpt::opengl::CRenderizableinline
getPoseY() constmrpt::opengl::CRenderizableinline
getPoseYaw() constmrpt::opengl::CRenderizableinline
getPoseYawRad() constmrpt::opengl::CRenderizableinline
getPoseZ() constmrpt::opengl::CRenderizableinline
GetRuntimeClass() const overridemrpt::opengl::CSetOfTrianglesvirtual
GetRuntimeClassIdStatic()mrpt::opengl::CSetOfTrianglesstatic
getScaleX() constmrpt::opengl::CRenderizableinline
getScaleY() constmrpt::opengl::CRenderizableinline
getScaleZ() constmrpt::opengl::CRenderizableinline
getTriangle(size_t idx, TTriangle &t) constmrpt::opengl::CSetOfTrianglesinline
getTrianglesCount() constmrpt::opengl::CSetOfTrianglesinline
hasToUpdateBuffers() constmrpt::opengl::CRenderizableinline
initializeTextures() constmrpt::opengl::CRenderizableinlinevirtual
insertTriangle(const TTriangle &t)mrpt::opengl::CSetOfTrianglesinline
insertTriangles(const InputIterator &begin, const InputIterator &end)mrpt::opengl::CSetOfTrianglesinline
insertTriangles(const CSetOfTriangles::Ptr &p)mrpt::opengl::CSetOfTriangles
insertTriangles(const CONTAINER &c)mrpt::opengl::CSetOfTrianglesinline
isShowNameEnabled() constmrpt::opengl::CRenderizableinline
isVisible() constmrpt::opengl::CRenderizableinline
labelObject() constmrpt::opengl::CRenderizable
m_colormrpt::opengl::CRenderizableprotected
m_label_objmrpt::opengl::CRenderizablemutableprotected
m_namemrpt::opengl::CRenderizableprotected
m_outdatedBuffersmrpt::opengl::CRenderizableprotected
m_polygonsmrpt::opengl::CSetOfTrianglesmutableprotected
m_posemrpt::opengl::CRenderizableprotected
m_representativePointmrpt::opengl::CRenderizableprotected
m_scale_xmrpt::opengl::CRenderizableprotected
m_scale_ymrpt::opengl::CRenderizableprotected
m_scale_zmrpt::opengl::CRenderizableprotected
m_show_namemrpt::opengl::CRenderizableprotected
m_trianglesmrpt::opengl::CRenderizableShaderTrianglesmutableprotected
m_visiblemrpt::opengl::CRenderizableprotected
notifyChange() constmrpt::opengl::CRenderizableinline
onUpdateBuffers_Triangles() overridemrpt::opengl::CSetOfTrianglesvirtual
polygonsUpToDatemrpt::opengl::CSetOfTrianglesmutableprotected
Ptr typedefmrpt::opengl::CSetOfTriangles
rbegin() constmrpt::opengl::CSetOfTrianglesinline
readFromStreamRender(mrpt::serialization::CArchive &in)mrpt::opengl::CRenderizableprotected
rend() constmrpt::opengl::CSetOfTrianglesinline
render(const RenderContext &rc) const overridemrpt::opengl::CRenderizableShaderTrianglesvirtual
renderUpdateBuffers() const overridemrpt::opengl::CRenderizableShaderTrianglesvirtual
requiredShaders() const overridemrpt::opengl::CRenderizableShaderTrianglesinlinevirtual
reserve(size_t t)mrpt::opengl::CSetOfTrianglesinline
runtimeClassIdmrpt::opengl::CSetOfTrianglesprotectedstatic
serializeFrom(mrpt::serialization::CArchive &in, uint8_t serial_version) overridemrpt::opengl::CSetOfTrianglesprotectedvirtual
mrpt::opengl::CRenderizableShaderTriangles::serializeFrom(CSchemeArchiveBase &in)mrpt::serialization::CSerializableinlineprotectedvirtual
serializeGetVersion() const overridemrpt::opengl::CSetOfTrianglesprotectedvirtual
serializeTo(mrpt::serialization::CArchive &out) const overridemrpt::opengl::CSetOfTrianglesprotectedvirtual
mrpt::opengl::CRenderizableShaderTriangles::serializeTo(CSchemeArchiveBase &out) constmrpt::serialization::CSerializableinlineprotectedvirtual
setColor(const mrpt::img::TColorf &c)mrpt::opengl::CRenderizableinline
setColor(float R, float G, float B, float A=1)mrpt::opengl::CRenderizableinline
setColor_u8(const mrpt::img::TColor &c) overridemrpt::opengl::CSetOfTrianglesvirtual
mrpt::opengl::CRenderizableShaderTriangles::setColor_u8(uint8_t R, uint8_t G, uint8_t B, uint8_t A=255)mrpt::opengl::CRenderizableinline
setColorA(const float a)mrpt::opengl::CRenderizableinline
setColorA_u8(const uint8_t a) overridemrpt::opengl::CSetOfTrianglesvirtual
setColorB(const float b)mrpt::opengl::CRenderizableinline
setColorB_u8(const uint8_t b) overridemrpt::opengl::CSetOfTrianglesvirtual
setColorG(const float g)mrpt::opengl::CRenderizableinline
setColorG_u8(const uint8_t g) overridemrpt::opengl::CSetOfTrianglesvirtual
setColorR(const float r)mrpt::opengl::CRenderizableinline
setColorR_u8(const uint8_t r) overridemrpt::opengl::CSetOfTrianglesvirtual
setLocalRepresentativePoint(const mrpt::math::TPoint3Df &p)mrpt::opengl::CRenderizableinline
setLocation(double x, double y, double z)mrpt::opengl::CRenderizableinline
setLocation(const mrpt::math::TPoint3D &p)mrpt::opengl::CRenderizableinline
setName(const std::string &n)mrpt::opengl::CRenderizableinline
setPose(const mrpt::poses::CPose3D &o)mrpt::opengl::CRenderizable
setPose(const mrpt::poses::CPose2D &o)mrpt::opengl::CRenderizable
setPose(const mrpt::math::TPose3D &o)mrpt::opengl::CRenderizable
setPose(const mrpt::math::TPose2D &o)mrpt::opengl::CRenderizable
setPose(const mrpt::poses::CPoint3D &o)mrpt::opengl::CRenderizable
setPose(const mrpt::poses::CPoint2D &o)mrpt::opengl::CRenderizable
setScale(float s)mrpt::opengl::CRenderizableinline
setScale(float sx, float sy, float sz)mrpt::opengl::CRenderizableinline
setVisibility(bool visible=true)mrpt::opengl::CRenderizableinline
traceRay(const mrpt::poses::CPose3D &o, double &dist) const overridemrpt::opengl::CSetOfTrianglesvirtual
UniquePtr typedefmrpt::opengl::CSetOfTriangles
updateBuffers() constmrpt::opengl::CRenderizableinline
updatePolygons() constmrpt::opengl::CSetOfTriangles
writeToMatlab() constmrpt::serialization::CSerializableinlinevirtual
writeToStreamRender(mrpt::serialization::CArchive &out) constmrpt::opengl::CRenderizableprotected
~CObject()=defaultmrpt::rtti::CObjectvirtual
~CRenderizable() overridemrpt::opengl::CRenderizable
~CRenderizableShaderTriangles() overridemrpt::opengl::CRenderizableShaderTrianglesvirtual
~CSerializable() override=defaultmrpt::serialization::CSerializable
~CSetOfTriangles() override=defaultmrpt::opengl::CSetOfTrianglesvirtual



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