MRPT  2.0.0
Classes | Namespaces | Macros
COpenGLBuffer.h File Reference
#include <memory>
#include <thread>
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Classes

class  mrpt::opengl::COpenGLBuffer
 A wrapper for an OpenGL buffer object. More...
 
struct  mrpt::opengl::COpenGLBuffer::RAII_Impl
 

Namespaces

 mrpt::opengl
 The namespace for 3D scene representation and rendering.
 

Macros

#define BUFFER_OFFSET(offset)   (reinterpret_cast<GLvoid*>(offset))
 

Macro Definition Documentation

◆ BUFFER_OFFSET

#define BUFFER_OFFSET (   offset)    (reinterpret_cast<GLvoid*>(offset))



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