MRPT  2.0.0
mrpt::opengl::CRenderizableShaderTexturedTriangles Member List

This is the complete list of members for mrpt::opengl::CRenderizableShaderTexturedTriangles, including all inherited members.

_GetBaseClass()mrpt::opengl::CRenderizableShaderTexturedTrianglesprotectedstatic
assignImage(const mrpt::img::CImage &img, const mrpt::img::CImage &imgAlpha)mrpt::opengl::CRenderizableShaderTexturedTriangles
assignImage(const mrpt::img::CImage &img)mrpt::opengl::CRenderizableShaderTexturedTriangles
assignImage(mrpt::img::CImage &&img, mrpt::img::CImage &&imgAlpha)mrpt::opengl::CRenderizableShaderTexturedTriangles
assignImage(mrpt::img::CImage &&img)mrpt::opengl::CRenderizableShaderTexturedTriangles
clone() const =0mrpt::rtti::CObjectpure virtual
ConstPtr typedefmrpt::opengl::CRenderizableShaderTexturedTriangles
ConstUniquePtr typedefmrpt::rtti::CObject
CRenderizable()mrpt::opengl::CRenderizable
CRenderizableShaderTexturedTriangles()=defaultmrpt::opengl::CRenderizableShaderTexturedTriangles
duplicateGetSmartPtr() constmrpt::rtti::CObjectinline
enableLight(bool enable=true)mrpt::opengl::CRenderizableShaderTexturedTrianglesinline
enableShowName(bool showName=true)mrpt::opengl::CRenderizableinline
enableTextureLinearInterpolation(bool enable)mrpt::opengl::CRenderizableShaderTexturedTrianglesinline
enqueForRenderRecursive([[maybe_unused]] const mrpt::opengl::TRenderMatrices &state, [[maybe_unused]] RenderQueue &rq) constmrpt::opengl::CRenderizableinlinevirtual
freeOpenGLResources() overridemrpt::opengl::CRenderizableShaderTexturedTrianglesinlinevirtual
getBoundingBox(mrpt::math::TPoint3D &bb_min, mrpt::math::TPoint3D &bb_max) const =0mrpt::opengl::CRenderizablepure virtual
getColor() constmrpt::opengl::CRenderizableinline
getColor_u8() constmrpt::opengl::CRenderizableinline
getColorA() constmrpt::opengl::CRenderizableinline
getColorA_u8() constmrpt::opengl::CRenderizableinline
getColorB() constmrpt::opengl::CRenderizableinline
getColorB_u8() constmrpt::opengl::CRenderizableinline
getColorG() constmrpt::opengl::CRenderizableinline
getColorG_u8() constmrpt::opengl::CRenderizableinline
getColorR() constmrpt::opengl::CRenderizableinline
getColorR_u8() constmrpt::opengl::CRenderizableinline
getLocalRepresentativePoint() constmrpt::opengl::CRenderizableinlinevirtual
getName() constmrpt::opengl::CRenderizableinline
getNewTextureNumber()mrpt::opengl::CRenderizableShaderTexturedTrianglesprivatestatic
getPose() constmrpt::opengl::CRenderizable
getPosePitch() constmrpt::opengl::CRenderizableinline
getPosePitchRad() constmrpt::opengl::CRenderizableinline
getPoseRef() constmrpt::opengl::CRenderizableinline
getPoseRoll() constmrpt::opengl::CRenderizableinline
getPoseRollRad() constmrpt::opengl::CRenderizableinline
getPoseX() constmrpt::opengl::CRenderizableinline
getPoseY() constmrpt::opengl::CRenderizableinline
getPoseYaw() constmrpt::opengl::CRenderizableinline
getPoseYawRad() constmrpt::opengl::CRenderizableinline
getPoseZ() constmrpt::opengl::CRenderizableinline
GetRuntimeClass() const overridemrpt::opengl::CRenderizableShaderTexturedTrianglesvirtual
GetRuntimeClassIdStatic()mrpt::opengl::CRenderizableShaderTexturedTrianglesstatic
getScaleX() constmrpt::opengl::CRenderizableinline
getScaleY() constmrpt::opengl::CRenderizableinline
getScaleZ() constmrpt::opengl::CRenderizableinline
getTextureAlphaImage() constmrpt::opengl::CRenderizableShaderTexturedTrianglesinline
getTextureImage() constmrpt::opengl::CRenderizableShaderTexturedTrianglesinline
hasToUpdateBuffers() constmrpt::opengl::CRenderizableinline
initializeTextures() const overridemrpt::opengl::CRenderizableShaderTexturedTrianglesvirtual
isLightEnabled() constmrpt::opengl::CRenderizableShaderTexturedTrianglesinline
isShowNameEnabled() constmrpt::opengl::CRenderizableinline
isVisible() constmrpt::opengl::CRenderizableinline
labelObject() constmrpt::opengl::CRenderizable
m_colormrpt::opengl::CRenderizableprotected
m_enableLightmrpt::opengl::CRenderizableShaderTexturedTrianglesprivate
m_enableTransparencymrpt::opengl::CRenderizableShaderTexturedTrianglesmutableprivate
m_glTextureNamemrpt::opengl::CRenderizableShaderTexturedTrianglesmutableprivate
m_label_objmrpt::opengl::CRenderizablemutableprotected
m_namemrpt::opengl::CRenderizableprotected
m_outdatedBuffersmrpt::opengl::CRenderizableprotected
m_posemrpt::opengl::CRenderizableprotected
m_representativePointmrpt::opengl::CRenderizableprotected
m_scale_xmrpt::opengl::CRenderizableprotected
m_scale_ymrpt::opengl::CRenderizableprotected
m_scale_zmrpt::opengl::CRenderizableprotected
m_show_namemrpt::opengl::CRenderizableprotected
m_texture_is_loadedmrpt::opengl::CRenderizableShaderTexturedTrianglesmutableprivate
m_textureImagemrpt::opengl::CRenderizableShaderTexturedTrianglesmutableprivate
m_textureImageAlphamrpt::opengl::CRenderizableShaderTexturedTrianglesmutableprivate
m_textureInterpolatemrpt::opengl::CRenderizableShaderTexturedTrianglesprivate
m_trianglesmrpt::opengl::CRenderizableShaderTexturedTrianglesmutableprotected
m_vaomrpt::opengl::CRenderizableShaderTexturedTrianglesmutableprivate
m_vertexBuffermrpt::opengl::CRenderizableShaderTexturedTrianglesmutableprivate
m_visiblemrpt::opengl::CRenderizableprotected
notifyChange() constmrpt::opengl::CRenderizableinline
onUpdateBuffers_TexturedTriangles()=0mrpt::opengl::CRenderizableShaderTexturedTrianglespure virtual
Ptr typedefmrpt::opengl::CRenderizableShaderTexturedTriangles
readFromStreamRender(mrpt::serialization::CArchive &in)mrpt::opengl::CRenderizableprotected
readFromStreamTexturedObject(mrpt::serialization::CArchive &in)mrpt::opengl::CRenderizableShaderTexturedTrianglesprotected
releaseTextureName(unsigned int i)mrpt::opengl::CRenderizableShaderTexturedTrianglesprivatestatic
render(const RenderContext &rc) const overridemrpt::opengl::CRenderizableShaderTexturedTrianglesvirtual
renderUpdateBuffers() const overridemrpt::opengl::CRenderizableShaderTexturedTrianglesvirtual
requiredShaders() const overridemrpt::opengl::CRenderizableShaderTexturedTrianglesinlinevirtual
runtimeClassIdmrpt::opengl::CRenderizableShaderTexturedTrianglesprotectedstatic
serializeFrom(CArchive &in, uint8_t serial_version)=0mrpt::serialization::CSerializableprotectedpure virtual
serializeFrom(CSchemeArchiveBase &in)mrpt::serialization::CSerializableinlineprotectedvirtual
serializeGetVersion() const =0mrpt::serialization::CSerializableprotectedpure virtual
serializeTo(CArchive &out) const =0mrpt::serialization::CSerializableprotectedpure virtual
serializeTo(CSchemeArchiveBase &out) constmrpt::serialization::CSerializableinlineprotectedvirtual
setColor(const mrpt::img::TColorf &c)mrpt::opengl::CRenderizableinline
setColor(float R, float G, float B, float A=1)mrpt::opengl::CRenderizableinline
setColor_u8(const mrpt::img::TColor &c)mrpt::opengl::CRenderizablevirtual
setColor_u8(uint8_t R, uint8_t G, uint8_t B, uint8_t A=255)mrpt::opengl::CRenderizableinline
setColorA(const float a)mrpt::opengl::CRenderizableinline
setColorA_u8(const uint8_t a)mrpt::opengl::CRenderizableinlinevirtual
setColorB(const float b)mrpt::opengl::CRenderizableinline
setColorB_u8(const uint8_t b)mrpt::opengl::CRenderizableinlinevirtual
setColorG(const float g)mrpt::opengl::CRenderizableinline
setColorG_u8(const uint8_t g)mrpt::opengl::CRenderizableinlinevirtual
setColorR(const float r)mrpt::opengl::CRenderizableinline
setColorR_u8(const uint8_t r)mrpt::opengl::CRenderizableinlinevirtual
setLocalRepresentativePoint(const mrpt::math::TPoint3Df &p)mrpt::opengl::CRenderizableinline
setLocation(double x, double y, double z)mrpt::opengl::CRenderizableinline
setLocation(const mrpt::math::TPoint3D &p)mrpt::opengl::CRenderizableinline
setName(const std::string &n)mrpt::opengl::CRenderizableinline
setPose(const mrpt::poses::CPose3D &o)mrpt::opengl::CRenderizable
setPose(const mrpt::poses::CPose2D &o)mrpt::opengl::CRenderizable
setPose(const mrpt::math::TPose3D &o)mrpt::opengl::CRenderizable
setPose(const mrpt::math::TPose2D &o)mrpt::opengl::CRenderizable
setPose(const mrpt::poses::CPoint3D &o)mrpt::opengl::CRenderizable
setPose(const mrpt::poses::CPoint2D &o)mrpt::opengl::CRenderizable
setScale(float s)mrpt::opengl::CRenderizableinline
setScale(float sx, float sy, float sz)mrpt::opengl::CRenderizableinline
setVisibility(bool visible=true)mrpt::opengl::CRenderizableinline
traceRay(const mrpt::poses::CPose3D &o, double &dist) constmrpt::opengl::CRenderizablevirtual
UniquePtr typedefmrpt::rtti::CObject
unloadTexture()mrpt::opengl::CRenderizableShaderTexturedTrianglesprivate
updateBuffers() constmrpt::opengl::CRenderizableinline
writeToMatlab() constmrpt::serialization::CSerializableinlinevirtual
writeToStreamRender(mrpt::serialization::CArchive &out) constmrpt::opengl::CRenderizableprotected
writeToStreamTexturedObject(mrpt::serialization::CArchive &out) constmrpt::opengl::CRenderizableShaderTexturedTrianglesprotected
~CObject()=defaultmrpt::rtti::CObjectvirtual
~CRenderizable() overridemrpt::opengl::CRenderizable
~CRenderizableShaderTexturedTriangles() overridemrpt::opengl::CRenderizableShaderTexturedTrianglesvirtual
~CSerializable() override=defaultmrpt::serialization::CSerializable



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