MRPT
2.0.1
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#include <mrpt/opengl/COpenGLScene.h>
#include <mrpt/opengl/CRenderizableShaderPoints.h>
#include <mrpt/opengl/CRenderizableShaderTriangles.h>
#include <mrpt/opengl/CRenderizableShaderWireFrame.h>
#include <map>
Go to the source code of this file.
Classes | |
class | mrpt::opengl::CAssimpModel |
This class can load & render 3D models in a number of different formats (requires the library assimp). More... | |
struct | mrpt::opengl::CAssimpModel::TImplAssimp |
A container for automatic deletion of assimp scene when the last reference of the smart_ptr's is destroyed. More... | |
Namespaces | |
mrpt::opengl | |
The namespace for 3D scene representation and rendering. | |
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