MRPT
2.0.1
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The namespace for 3D scene representation and rendering.
See also the summary page of the mrpt-opengl library for more info and thumbnails of many of the render primitive.
Namespaces | |
graph_tools | |
Tool functions for graphs of pose constraints. | |
internal | |
stock_objects | |
A collection of pre-built 3D objects for quick insertion in opengl::COpenGLScene objects. | |
Classes | |
class | CAngularObservationMesh |
A mesh built from a set of 2D laser scan observations. More... | |
class | CArrow |
A 3D arrow. More... | |
class | CAssimpModel |
This class can load & render 3D models in a number of different formats (requires the library assimp). More... | |
class | CAxis |
Draw a 3D world axis, with coordinate marks at some regular interval. More... | |
class | CBox |
A solid or wireframe box in 3D, defined by 6 rectangular faces parallel to the planes X, Y and Z (note that the object can be translated and rotated afterwards as any other CRenderizable object using the "object pose" in the base class). More... | |
class | CCamera |
A camera: if added to a scene, the viewpoint defined by this camera will be used instead of the camera parameters set in COpenGLViewport::m_camera. More... | |
class | CColorBar |
A colorbar indicator. More... | |
class | CCylinder |
A cylinder or cone whose base lies in the XY plane. More... | |
class | CDisk |
A planar disk in the XY plane. More... | |
class | CEllipsoid2D |
A 2D ellipse on the XY plane, centered at the origin of this object pose. More... | |
class | CEllipsoid3D |
A 3D ellipsoid, centered at zero with respect to this object pose. More... | |
class | CEllipsoidInverseDepth2D |
An especial "ellipsoid" in 3D computed as the uncertainty iso-surfaces of a (inv_range,yaw) variable. More... | |
class | CEllipsoidInverseDepth3D |
An especial "ellipsoid" in 3D computed as the uncertainty iso-surfaces of a (inv_range,yaw,pitch) variable. More... | |
class | CEllipsoidRangeBearing2D |
An especial "ellipsoid" in 2D computed as the uncertainty iso-surfaces of a (range,bearing) variable. More... | |
class | CFBORender |
A class for rendering 3D scenes off-screen directly into an image using OpenGL extensions (glext). More... | |
class | CFrustum |
A solid or wireframe frustum in 3D (a rectangular truncated pyramid), with arbitrary (possibly assymetric) field-of-view angles. More... | |
class | CGeneralizedEllipsoidTemplate |
A class that generalizes the concept of an ellipsoid to arbitrary parameterizations of uncertainty shapes in either 2D or 3D. More... | |
class | CGridPlaneXY |
A grid of lines over the XY plane. More... | |
class | CGridPlaneXZ |
A grid of lines over the XZ plane. More... | |
class | CMesh |
A planar (XY) grid where each cell has an associated height and, optionally, a texture map. More... | |
class | CMesh3D |
A 3D mesh composed of Triangles and/or Quads. More... | |
class | CMeshFast |
A planar (XY) grid where each cell has an associated height and, optionally, a texture map. More... | |
class | COctoMapVoxels |
A flexible renderer of voxels, typically from a 3D octo map (see mrpt::maps::COctoMap). More... | |
class | COctreePointRenderer |
Template class that implements the data structure and algorithms for Octree-based efficient rendering. More... | |
class | COpenGLBuffer |
A wrapper for an OpenGL buffer object. More... | |
class | COpenGLScene |
This class allows the user to create, load, save, and render 3D scenes using OpenGL primitives. More... | |
class | COpenGLVertexArrayObject |
A wrapper for an OpenGL vertex array object (VAO). More... | |
class | COpenGLViewport |
A viewport within a COpenGLScene, containing a set of OpenGL objects to render. More... | |
class | CPlanarLaserScan |
This object renders a 2D laser scan by means of three elements: the points, the line along end-points and the 2D scanned surface. More... | |
class | CPointCloud |
A cloud of points, all with the same color or each depending on its value along a particular coordinate axis. More... | |
class | CPointCloudColoured |
A cloud of points, each one with an individual colour (R,G,B). More... | |
class | CPolyhedron |
This class represents arbitrary polyhedra. More... | |
class | CRenderizable |
The base class of 3D objects that can be directly rendered through OpenGL. More... | |
class | CRenderizableShaderPoints |
Renderizable generic renderer for objects using the points shader. More... | |
class | CRenderizableShaderText |
Renderizable generic renderer for objects using the "text shader". More... | |
class | CRenderizableShaderTexturedTriangles |
Renderizable generic renderer for objects using the triangles-with-a-texture shader. More... | |
class | CRenderizableShaderTriangles |
Renderizable generic renderer for objects using the triangles shader. More... | |
class | CRenderizableShaderWireFrame |
Renderizable generic renderer for objects using the wireframe shader. More... | |
class | CSetOfLines |
A set of independent lines (or segments), one line with its own start and end positions (X,Y,Z). More... | |
class | CSetOfObjects |
A set of object, which are referenced to the coordinates framework established in this object. More... | |
class | CSetOfTexturedTriangles |
A set of textured triangles. More... | |
class | CSetOfTriangles |
A set of colored triangles, able to draw any solid, arbitrarily complex object without textures. More... | |
class | CSimpleLine |
A line segment. More... | |
class | CSphere |
A solid or wire-frame sphere. More... | |
class | CText |
A 2D text (bitmap rendering): it always "faces the observer" despite it's at some 3D location. More... | |
class | CText3D |
A 3D text (rendered with OpenGL primitives), with selectable font face and drawing style. More... | |
class | CTextMessageCapable |
Keeps a list of text messages which can be rendered to OpenGL contexts by graphic classes. More... | |
class | CTexturedPlane |
A 2D plane in the XY plane with a texture image. More... | |
class | CVectorField2D |
A 2D vector field representation, consisting of points and arrows drawn on a plane (invisible grid). More... | |
class | CVectorField3D |
A 3D vector field representation, consisting of points and arrows drawn at any spatial position. More... | |
struct | DefaultShaderID |
class | mrptEventGLPostRender |
An event sent by an mrpt::opengl::COpenGLViewport after calling the scene OpenGL drawing primitives and before doing a glSwapBuffers. More... | |
class | mrptEventGLPreRender |
An event sent by an mrpt::opengl::COpenGLViewport just after clearing the viewport and setting the GL_PROJECTION matrix, and before calling the scene OpenGL drawing primitives. More... | |
class | PLY_Exporter |
A virtual base class that implements the capability of exporting 3D point clouds and faces to a file in the Stanford PLY format. More... | |
class | PLY_Importer |
A virtual base class that implements the capability of importing 3D point clouds and faces from a file in the Stanford PLY format. More... | |
class | PointCloudAdapter |
An adapter to different kinds of point cloud object. More... | |
class | PointCloudAdapter< mrpt::maps::CColouredPointsMap > |
Specialization mrpt::opengl::PointCloudAdapter<mrpt::maps::CColouredPointsMap> mrpt_adapters_grp. More... | |
class | PointCloudAdapter< mrpt::maps::CPointsMap > |
Specialization mrpt::opengl::PointCloudAdapter<mrpt::maps::CPointsMap> More... | |
class | PointCloudAdapter< mrpt::maps::CPointsMapXYZI > |
Specialization mrpt::opengl::PointCloudAdapter<mrpt::maps::CPointsMapXYZI> mrpt_adapters_grp. More... | |
class | PointCloudAdapter< mrpt::maps::CSimplePointsMap > |
Specialization mrpt::opengl::PointCloudAdapter<mrpt::maps::CSimplePointsMap> More... | |
class | PointCloudAdapter< mrpt::maps::CWeightedPointsMap > |
Specialization mrpt::opengl::PointCloudAdapter<mrpt::maps::CWeightedPointsMap> mrpt_adapters_grp. More... | |
class | PointCloudAdapter< mrpt::obs::CObservation3DRangeScan > |
Specialization mrpt::opengl::PointCloudAdapter<CObservation3DRangeScan> More... | |
class | PointCloudAdapter< mrpt::opengl::CPointCloud > |
Specialization mrpt::opengl::PointCloudAdapter<mrpt::opengl::CPointCloud> More... | |
class | PointCloudAdapter< mrpt::opengl::CPointCloudColoured > |
Specialization mrpt::opengl::PointCloudAdapter<mrpt::opengl::CPointCloudColoured> mrpt_adapters_grp. More... | |
class | PointCloudAdapter< pcl::PointCloud< pcl::PointXYZ > > |
Specialization mrpt::opengl::PointCloudAdapter<pcl::PointCloud<pcl::PointXYZ> > for an XYZ point cloud (without RGB) More... | |
class | PointCloudAdapter< pcl::PointCloud< pcl::PointXYZRGB > > |
Specialization mrpt::opengl::PointCloudAdapter<pcl::PointCloud<pcl::PointXYZRGB> > for an XYZ point cloud with RGB. More... | |
class | PointCloudAdapter< pcl::PointCloud< pcl::PointXYZRGBA > > |
Specialization mrpt::opengl::PointCloudAdapter<pcl::PointCloud<pcl::PointXYZRGBA> > for an XYZ point cloud with RGB. More... | |
class | Program |
A resource handling helper for OpenGL Shader "programs". More... | |
struct | RenderQueueElement |
Each element in the queue to be rendered for each keyframe. More... | |
class | Shader |
A resource handling helper for OpenGL "Shader" compiled code fragment. More... | |
struct | T2DTextData |
An auxiliary struct for holding a list of text messages in some mrpt::opengl & mrpt::gui classes The font can be either a bitmapped or a vectorized font. More... | |
struct | TFontParams |
A description of a bitmapped or vectorized text font. More... | |
struct | TLightParameters |
Lighting parameters, mostly for triangle shaders. More... | |
struct | TRenderMatrices |
Rendering state related to the projection and model-view matrices. More... | |
struct | TTriangle |
A triangle (float coordinates) with RGBA colors (u8) and UV (texture coordinates) for each vertex. More... | |
Typedefs | |
using | CListOpenGLObjects = std::deque< CRenderizable::Ptr > |
A list of smart pointers to renderizable objects. More... | |
using | RenderQueue = std::map< shader_id_t, std::multimap< float, RenderQueueElement > > |
A queue for rendering, sorted by shader program to minimize changes of OpenGL shader programs while rendering a scene. More... | |
using | shader_id_t = uint8_t |
Type for IDs of shaders. More... | |
using | shader_list_t = std::vector< shader_id_t > |
A list of shader IDs. More... | |
Enumerations | |
enum | predefined_voxel_sets_t { VOXEL_SET_OCCUPIED = 0, VOXEL_SET_FREESPACE = 1 } |
enum | TOpenGLFontStyle { FILL = 0, OUTLINE = 1, NICE = 2 } |
Different style for vectorized font rendering. More... | |
Functions | |
COpenGLScene::Ptr & | operator<< (COpenGLScene::Ptr &s, const CRenderizable::Ptr &r) |
Inserts an openGL object into a scene. More... | |
template<class T > | |
COpenGLScene::Ptr & | operator<< (COpenGLScene::Ptr &s, const std::vector< T > &v) |
Inserts any iterable collection of openGL objects into a scene, allowing call chaining. More... | |
COpenGLViewport::Ptr & | operator<< (COpenGLViewport::Ptr &s, const std::vector< CRenderizable::Ptr > &v) |
Inserts any iterable set of openGL objects into a viewport. More... | |
mrpt::serialization::CArchive & | operator>> (mrpt::serialization::CArchive &in, CPolyhedron::TPolyhedronEdge &o) |
Reads a polyhedron edge from a binary stream. More... | |
mrpt::serialization::CArchive & | operator<< (mrpt::serialization::CArchive &out, const CPolyhedron::TPolyhedronEdge &o) |
Writes a polyhedron edge to a binary stream. More... | |
mrpt::serialization::CArchive & | operator>> (mrpt::serialization::CArchive &in, CPolyhedron::TPolyhedronFace &o) |
Reads a polyhedron face from a binary stream. More... | |
mrpt::serialization::CArchive & | operator<< (mrpt::serialization::CArchive &out, const CPolyhedron::TPolyhedronFace &o) |
Writes a polyhedron face to a binary stream. More... | |
template<class T > | |
CSetOfLines::Ptr & | operator<< (CSetOfLines::Ptr &l, const T &s) |
Inserts a set of segments into the list. More... | |
template<> | |
CSetOfLines::Ptr & | operator<< (CSetOfLines::Ptr &l, const mrpt::math::TSegment3D &s) |
Inserts a segment into the list. More... | |
template<class T > | |
CSetOfObjects::Ptr & | operator<< (CSetOfObjects::Ptr &o, const std::vector< T > &v) |
Inserts a set of objects into the list. More... | |
template<class T > | |
CSetOfTriangles::Ptr & | operator<< (CSetOfTriangles::Ptr &s, const T &t) |
Inserts a set of triangles into the list; note that this method allows to pass another CSetOfTriangles as argument. More... | |
template<> | |
CSetOfTriangles::Ptr & | operator<< (CSetOfTriangles::Ptr &s, const mrpt::opengl::TTriangle &t) |
Inserts a triangle into the list. More... | |
Program::Ptr | LoadDefaultShader (const shader_id_t id) |
Loads a set of OpenGL Vertex+Fragment shaders from the default library available in mrpt::opengl. More... | |
mrpt::serialization::CArchive & | operator>> (mrpt::serialization::CArchive &in, mrpt::opengl::TLightParameters &o) |
mrpt::serialization::CArchive & | operator<< (mrpt::serialization::CArchive &out, const mrpt::opengl::TLightParameters &o) |
CArchive & | operator<< (CArchive &out, const COctoMapVoxels::TInfoPerVoxelSet &a) |
CArchive & | operator>> (CArchive &in, COctoMapVoxels::TInfoPerVoxelSet &a) |
CArchive & | operator<< (CArchive &out, const COctoMapVoxels::TGridCube &a) |
CArchive & | operator>> (CArchive &in, COctoMapVoxels::TGridCube &a) |
CArchive & | operator<< (CArchive &out, const COctoMapVoxels::TVoxel &a) |
CArchive & | operator>> (CArchive &in, COctoMapVoxels::TVoxel &a) |
Miscellaneous rendering methods | |
void | enqueForRendering (const mrpt::opengl::CListOpenGLObjects &objs, const mrpt::opengl::TRenderMatrices &state, RenderQueue &rq) |
Processes, recursively, all objects in the list, classifying them by shader programs into a list suitable to be used within processPendingRendering() More... | |
void | processRenderQueue (const RenderQueue &rq, std::map< shader_id_t, mrpt::opengl::Program::Ptr > &shaders, const mrpt::opengl::TLightParameters &lights) |
After enqueForRendering(), actually executes the rendering tasks, grouped shader by shader. More... | |
Functions to obtain a 3D representation of a pose PDF | |
template<class POSE_PDF > | |
CSetOfObjects::Ptr | posePDF2opengl (const POSE_PDF &o) |
Returns a representation of a the PDF - this is just an auxiliary function, it's more natural to call mrpt::poses::CPosePDF::getAs3DObject. More... | |
using mrpt::opengl::CListOpenGLObjects = typedef std::deque<CRenderizable::Ptr> |
A list of smart pointers to renderizable objects.
Definition at line 376 of file CRenderizable.h.
using mrpt::opengl::shader_list_t = typedef std::vector<shader_id_t> |
Enumerator | |
---|---|
VOXEL_SET_OCCUPIED | |
VOXEL_SET_FREESPACE |
Definition at line 18 of file COctoMapVoxels.h.
Different style for vectorized font rendering.
Definition at line 19 of file opengl_fonts.h.
void mrpt::mrpt::opengl::enqueForRendering | ( | const mrpt::opengl::CListOpenGLObjects & | objs, |
const mrpt::opengl::TRenderMatrices & | state, | ||
RenderQueue & | rq | ||
) |
Processes, recursively, all objects in the list, classifying them by shader programs into a list suitable to be used within processPendingRendering()
For each object in the list:
Definition at line 28 of file RenderQueue.cpp.
References mrpt::math::CMatrixFixed< T, ROWS, COLS >::asEigen(), mrpt::rtti::TRuntimeClassId::className, mrpt::opengl::CRenderizable::enqueForRenderRecursive(), mrpt::poses::CPoseOrPoint< DERIVEDCLASS, DIM >::getHomogeneousMatrixVal(), mrpt::opengl::CRenderizable::getLocalRepresentativePoint(), mrpt::opengl::CRenderizable::getName(), mrpt::opengl::CRenderizable::getPoseRef(), mrpt::opengl::CRenderizable::GetRuntimeClass(), mrpt::opengl::CRenderizable::getScaleX(), mrpt::opengl::CRenderizable::getScaleY(), mrpt::opengl::CRenderizable::getScaleZ(), mrpt::opengl::CText::getString(), mrpt::opengl::CRenderizable::hasToUpdateBuffers(), mrpt::opengl::CRenderizable::isShowNameEnabled(), mrpt::opengl::CRenderizable::isVisible(), mrpt::opengl::CRenderizable::labelObject(), mrpt::opengl::TRenderMatrices::mv_matrix, mrpt::opengl::CRenderizable::requiredShaders(), mrpt::opengl::CText::setString(), THROW_EXCEPTION_FMT, mrpt::opengl::CRenderizable::updateBuffers(), mrpt::math::TPoint3D_data< T >::x, mrpt::math::TPoint3D_data< T >::y, and mrpt::math::TPoint3D_data< T >::z.
Referenced by mrpt::opengl::CAxis::enqueForRenderRecursive(), mrpt::opengl::CSetOfObjects::enqueForRenderRecursive(), mrpt::opengl::COpenGLViewport::renderImageMode(), mrpt::opengl::COpenGLViewport::renderNormalSceneMode(), mrpt::opengl::COpenGLViewport::renderTextMessages(), and mrpt::opengl::COpenGLViewport::renderViewportBorder().
mrpt::serialization::CArchive & mrpt::opengl::operator<< | ( | mrpt::serialization::CArchive & | out, |
const mrpt::opengl::TLightParameters & | o | ||
) |
Definition at line 50 of file TLightParameters.cpp.
References out, and mrpt::opengl::TLightParameters::writeToStream().
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inline |
Inserts a set of triangles into the list; note that this method allows to pass another CSetOfTriangles as argument.
Allows call chaining.
Definition at line 163 of file CSetOfTriangles.h.
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inline |
Inserts a triangle into the list.
Allows call chaining.
Definition at line 172 of file CSetOfTriangles.h.
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inline |
Inserts a set of objects into the list.
Allows call chaining.
Definition at line 183 of file CSetOfObjects.h.
CArchive& mrpt::opengl::operator<< | ( | CArchive & | out, |
const COctoMapVoxels::TInfoPerVoxelSet & | a | ||
) |
Definition at line 220 of file COctoMapVoxels.cpp.
References out, mrpt::opengl::COctoMapVoxels::TInfoPerVoxelSet::visible, and mrpt::opengl::COctoMapVoxels::TInfoPerVoxelSet::voxels.
CArchive& mrpt::opengl::operator<< | ( | CArchive & | out, |
const COctoMapVoxels::TGridCube & | a | ||
) |
Definition at line 231 of file COctoMapVoxels.cpp.
References mrpt::opengl::COctoMapVoxels::TGridCube::max, mrpt::opengl::COctoMapVoxels::TGridCube::min, and out.
CArchive& mrpt::opengl::operator<< | ( | CArchive & | out, |
const COctoMapVoxels::TVoxel & | a | ||
) |
Definition at line 242 of file COctoMapVoxels.cpp.
References mrpt::opengl::COctoMapVoxels::TVoxel::color, mrpt::opengl::COctoMapVoxels::TVoxel::coords, out, and mrpt::opengl::COctoMapVoxels::TVoxel::side_length.
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inline |
Inserts an openGL object into a scene.
Inserts an object into the list.
Inserts an openGL object into a viewport.
Allows call chaining.
Allows call chaining.
Allows call chaining.
Definition at line 252 of file COpenGLScene.h.
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inline |
Inserts a set of segments into the list.
Allows call chaining.
Definition at line 254 of file CSetOfLines.h.
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inline |
Inserts any iterable collection of openGL objects into a scene, allowing call chaining.
Definition at line 261 of file COpenGLScene.h.
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inline |
Inserts a segment into the list.
Allows call chaining.
Definition at line 263 of file CSetOfLines.h.
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inline |
Inserts any iterable set of openGL objects into a viewport.
Allows call chaining.
Definition at line 436 of file COpenGLViewport.h.
CArchive & mrpt::mrpt::opengl::operator<< | ( | mrpt::serialization::CArchive & | out, |
const CPolyhedron::TPolyhedronEdge & | o | ||
) |
Writes a polyhedron edge to a binary stream.
Definition at line 1917 of file CPolyhedron.cpp.
References out, mrpt::opengl::CPolyhedron::TPolyhedronEdge::v1, and mrpt::opengl::CPolyhedron::TPolyhedronEdge::v2.
CArchive & mrpt::mrpt::opengl::operator<< | ( | mrpt::serialization::CArchive & | out, |
const CPolyhedron::TPolyhedronFace & | o | ||
) |
Writes a polyhedron face to a binary stream.
Definition at line 1931 of file CPolyhedron.cpp.
References mrpt::opengl::CPolyhedron::TPolyhedronFace::normal, out, and mrpt::opengl::CPolyhedron::TPolyhedronFace::vertices.
mrpt::serialization::CArchive & mrpt::opengl::operator>> | ( | mrpt::serialization::CArchive & | in, |
mrpt::opengl::TLightParameters & | o | ||
) |
Definition at line 44 of file TLightParameters.cpp.
References mrpt::opengl::TLightParameters::readFromStream().
CArchive& mrpt::opengl::operator>> | ( | CArchive & | in, |
COctoMapVoxels::TInfoPerVoxelSet & | a | ||
) |
Definition at line 225 of file COctoMapVoxels.cpp.
References mrpt::opengl::COctoMapVoxels::TInfoPerVoxelSet::visible, and mrpt::opengl::COctoMapVoxels::TInfoPerVoxelSet::voxels.
CArchive& mrpt::opengl::operator>> | ( | CArchive & | in, |
COctoMapVoxels::TGridCube & | a | ||
) |
Definition at line 236 of file COctoMapVoxels.cpp.
References mrpt::opengl::COctoMapVoxels::TGridCube::max, and mrpt::opengl::COctoMapVoxels::TGridCube::min.
CArchive& mrpt::opengl::operator>> | ( | CArchive & | in, |
COctoMapVoxels::TVoxel & | a | ||
) |
Definition at line 247 of file COctoMapVoxels.cpp.
References mrpt::opengl::COctoMapVoxels::TVoxel::color, mrpt::opengl::COctoMapVoxels::TVoxel::coords, and mrpt::opengl::COctoMapVoxels::TVoxel::side_length.
CArchive & mrpt::mrpt::opengl::operator>> | ( | mrpt::serialization::CArchive & | in, |
CPolyhedron::TPolyhedronEdge & | o | ||
) |
Reads a polyhedron edge from a binary stream.
Definition at line 1910 of file CPolyhedron.cpp.
References mrpt::opengl::CPolyhedron::TPolyhedronEdge::v1, and mrpt::opengl::CPolyhedron::TPolyhedronEdge::v2.
CArchive & mrpt::mrpt::opengl::operator>> | ( | mrpt::serialization::CArchive & | in, |
CPolyhedron::TPolyhedronFace & | o | ||
) |
Reads a polyhedron face from a binary stream.
Definition at line 1924 of file CPolyhedron.cpp.
References mrpt::opengl::CPolyhedron::TPolyhedronFace::normal, and mrpt::opengl::CPolyhedron::TPolyhedronFace::vertices.
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inline |
Returns a representation of a the PDF - this is just an auxiliary function, it's more natural to call mrpt::poses::CPosePDF::getAs3DObject.
Definition at line 21 of file pose_pdfs.h.
References mrpt::opengl::CSetOfObjects::posePDF2opengl().
Referenced by mrpt::poses::CPointPDF::getAs3DObject(), mrpt::poses::CPose3DQuatPDF::getAs3DObject(), mrpt::poses::CPosePDF::getAs3DObject(), and mrpt::poses::CPose3DPDF::getAs3DObject().
void mrpt::mrpt::opengl::processRenderQueue | ( | const RenderQueue & | rq, |
std::map< shader_id_t, mrpt::opengl::Program::Ptr > & | shaders, | ||
const mrpt::opengl::TLightParameters & | lights | ||
) |
After enqueForRendering(), actually executes the rendering tasks, grouped shader by shader.
Definition at line 126 of file RenderQueue.cpp.
References ASSERT_, mrpt::math::CMatrixFixed< T, ROWS, COLS >::data(), mrpt::opengl::Program::hasUniform(), mrpt::opengl::CRenderizable::RenderContext::lights, MRPT_PROFILE_FUNC_START, mrpt::opengl::TRenderMatrices::mv_matrix, mrpt::opengl::RenderQueueElement::object, mrpt::opengl::TRenderMatrices::p_matrix, mrpt::opengl::TRenderMatrices::pmv_matrix, mrpt::opengl::Program::programId(), mrpt::opengl::CRenderizable::render(), mrpt::opengl::RenderQueueElement::renderState, mrpt::opengl::CRenderizable::RenderContext::shader, mrpt::opengl::CRenderizable::RenderContext::shader_id, mrpt::opengl::CRenderizable::RenderContext::state, and mrpt::opengl::Program::uniformId().
Referenced by mrpt::opengl::COpenGLViewport::renderImageMode(), mrpt::opengl::COpenGLViewport::renderNormalSceneMode(), mrpt::opengl::COpenGLViewport::renderTextMessages(), and mrpt::opengl::COpenGLViewport::renderViewportBorder().
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