MRPT
2.0.1
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#include <mrpt/opengl/COpenGLScene.h>
Go to the source code of this file.
Classes | |
class | mrpt::gui::CGlCanvasBase |
This base class implements a working with opengl::Camera and a OpenGL canvas, and it's used in gui::CWxGLCanvasBase and gui::CQtGlCanvasBase. More... | |
struct | mrpt::gui::CGlCanvasBase::CamaraParams |
class | mrpt::gui::CGlCanvasBaseHeadless |
A headless dummy implementation of CGlCanvasBase: can be used to keep track of user UI mouse events and update the camera parameters, with actual rendering being delegated to someone else. More... | |
Namespaces | |
mrpt::opengl | |
The namespace for 3D scene representation and rendering. | |
mrpt::gui | |
Classes for creating GUI windows for 2D and 3D visualization. | |
Page generated by Doxygen 1.8.14 for MRPT 2.0.1 Git: 0fef1a6d7 Fri Apr 3 23:00:21 2020 +0200 at vie abr 3 23:20:28 CEST 2020 |