MRPT
2.0.1
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#include <mrpt/img/CImage.h>
#include <mrpt/img/color_maps.h>
#include <mrpt/math/CMatrixF.h>
#include <mrpt/opengl/CRenderizableShaderTexturedTriangles.h>
#include <mrpt/opengl/CRenderizableShaderWireFrame.h>
#include <mrpt/opengl/CSetOfTriangles.h>
Go to the source code of this file.
Classes | |
class | mrpt::opengl::CMesh |
A planar (XY) grid where each cell has an associated height and, optionally, a texture map. More... | |
struct | mrpt::opengl::CMesh::TTriangleVertexIndices |
Namespaces | |
mrpt::opengl | |
The namespace for 3D scene representation and rendering. | |
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