MRPT  2.0.1
Classes | Namespaces | Enumerations
COctoMapVoxels.h File Reference
#include <mrpt/math/TPoint3D.h>
#include <mrpt/opengl/CRenderizableShaderPoints.h>
#include <mrpt/opengl/CRenderizableShaderTriangles.h>
#include <mrpt/opengl/CRenderizableShaderWireFrame.h>
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Classes

class  mrpt::opengl::COctoMapVoxels
 A flexible renderer of voxels, typically from a 3D octo map (see mrpt::maps::COctoMap). More...
 
struct  mrpt::opengl::COctoMapVoxels::TVoxel
 The info of each of the voxels. More...
 
struct  mrpt::opengl::COctoMapVoxels::TGridCube
 The info of each grid block. More...
 
struct  mrpt::opengl::COctoMapVoxels::TInfoPerVoxelSet
 

Namespaces

 mrpt::opengl
 The namespace for 3D scene representation and rendering.
 

Enumerations

enum  mrpt::opengl::predefined_voxel_sets_t { mrpt::opengl::VOXEL_SET_OCCUPIED = 0, mrpt::opengl::VOXEL_SET_FREESPACE = 1 }
 



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