MRPT  2.0.1
Classes | Namespaces | Functions
COpenGLScene.h File Reference
#include <mrpt/opengl/COpenGLViewport.h>
#include <mrpt/opengl/CRenderizable.h>
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Classes

class  mrpt::opengl::COpenGLScene
 This class allows the user to create, load, save, and render 3D scenes using OpenGL primitives. More...
 

Namespaces

 mrpt::opengl
 The namespace for 3D scene representation and rendering.
 

Functions

COpenGLScene::Ptr & mrpt::opengl::operator<< (COpenGLScene::Ptr &s, const CRenderizable::Ptr &r)
 Inserts an openGL object into a scene. More...
 
template<class T >
COpenGLScene::Ptr & mrpt::opengl::operator<< (COpenGLScene::Ptr &s, const std::vector< T > &v)
 Inserts any iterable collection of openGL objects into a scene, allowing call chaining. More...
 



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