MRPT
2.0.1
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#include <mrpt/math/TSegment3D.h>
#include <mrpt/opengl/CRenderizableShaderPoints.h>
#include <mrpt/opengl/CRenderizableShaderWireFrame.h>
Go to the source code of this file.
Classes | |
class | mrpt::opengl::CSetOfLines |
A set of independent lines (or segments), one line with its own start and end positions (X,Y,Z). More... | |
Namespaces | |
mrpt::opengl | |
The namespace for 3D scene representation and rendering. | |
Functions | |
template<class T > | |
CSetOfLines::Ptr & | mrpt::opengl::operator<< (CSetOfLines::Ptr &l, const T &s) |
Inserts a set of segments into the list. More... | |
template<> | |
CSetOfLines::Ptr & | mrpt::opengl::operator<< (CSetOfLines::Ptr &l, const mrpt::math::TSegment3D &s) |
Inserts a segment into the list. More... | |
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