MRPT  2.0.1
mrpt::opengl::CMesh Member List

This is the complete list of members for mrpt::opengl::CMesh, including all inherited members.

_GetBaseClass()mrpt::opengl::CMeshprotectedstatic
actualMeshmrpt::opengl::CMeshmutableprotected
adjustGridToImageAR()mrpt::opengl::CMesh
assignImage(const mrpt::img::CImage &img)mrpt::opengl::CMesh
mrpt::opengl::CRenderizableShaderTexturedTriangles::assignImage(const mrpt::img::CImage &img, const mrpt::img::CImage &imgAlpha)mrpt::opengl::CRenderizableShaderTexturedTriangles
mrpt::opengl::CRenderizableShaderTexturedTriangles::assignImage(mrpt::img::CImage &&img, mrpt::img::CImage &&imgAlpha)mrpt::opengl::CRenderizableShaderTexturedTriangles
mrpt::opengl::CRenderizableShaderTexturedTriangles::assignImage(mrpt::img::CImage &&img)mrpt::opengl::CRenderizableShaderTexturedTriangles
assignImageAndZ(const mrpt::img::CImage &img, const mrpt::math::CMatrixDynamic< float > &in_Z)mrpt::opengl::CMesh
Cmrpt::opengl::CMeshmutableprotected
C_bmrpt::opengl::CMeshmutableprotected
C_gmrpt::opengl::CMeshmutableprotected
C_rmrpt::opengl::CMeshmutableprotected
classNamemrpt::opengl::CMeshstatic
clone() const overridemrpt::opengl::CMeshvirtual
CMesh(bool enableTransparency=false, float xMin=-1.0f, float xMax=1.0f, float yMin=-1.0f, float yMax=1.0f)mrpt::opengl::CMesh
ConstPtr typedefmrpt::opengl::CMesh
ConstUniquePtr typedefmrpt::opengl::CMesh
Create(Args &&... args)mrpt::opengl::CMeshinlinestatic
CreateAlloc(const Alloc &alloc, Args &&... args)mrpt::opengl::CMeshinlinestatic
CreateObject()mrpt::opengl::CMeshstatic
CreateUnique(Args &&... args)mrpt::opengl::CMeshinlinestatic
CRenderizable()mrpt::opengl::CRenderizable
CRenderizableShaderTexturedTriangles()=defaultmrpt::opengl::CRenderizableShaderTexturedTriangles
CRenderizableShaderWireFrame()=defaultmrpt::opengl::CRenderizableShaderWireFrame
duplicateGetSmartPtr() constmrpt::rtti::CObjectinline
enableAntiAliasing(bool enable=true)mrpt::opengl::CRenderizableShaderWireFrameinline
enableColorFromZ(bool v, mrpt::img::TColormap colorMap=mrpt::img::cmHOT)mrpt::opengl::CMeshinline
enableLight(bool enable=true)mrpt::opengl::CRenderizableShaderTexturedTrianglesinline
enableShowName(bool showName=true)mrpt::opengl::CRenderizableinline
enableTextureLinearInterpolation(bool enable)mrpt::opengl::CRenderizableShaderTexturedTrianglesinline
enableTransparency(bool v)mrpt::opengl::CMeshinline
enableWireFrame(bool v)mrpt::opengl::CMeshinline
enqueForRenderRecursive([[maybe_unused]] const mrpt::opengl::TRenderMatrices &state, [[maybe_unused]] RenderQueue &rq) constmrpt::opengl::CRenderizableinlinevirtual
freeOpenGLResources() overridemrpt::opengl::CMeshinlinevirtual
getBoundingBox(mrpt::math::TPoint3D &bb_min, mrpt::math::TPoint3D &bb_max) const overridemrpt::opengl::CMeshvirtual
getClassName()mrpt::opengl::CMeshinlinestatic
getColor() constmrpt::opengl::CRenderizableinline
getColor_u8() constmrpt::opengl::CRenderizableinline
getColorA() constmrpt::opengl::CRenderizableinline
getColorA_u8() constmrpt::opengl::CRenderizableinline
getColorB() constmrpt::opengl::CRenderizableinline
getColorB_u8() constmrpt::opengl::CRenderizableinline
getColorG() constmrpt::opengl::CRenderizableinline
getColorG_u8() constmrpt::opengl::CRenderizableinline
getColorR() constmrpt::opengl::CRenderizableinline
getColorR_u8() constmrpt::opengl::CRenderizableinline
getGridLimits(float &xMin, float &xMax, float &yMin, float &yMax) constmrpt::opengl::CMeshinline
getLineWidth() constmrpt::opengl::CRenderizableShaderWireFrameinline
getLocalRepresentativePoint() constmrpt::opengl::CRenderizableinlinevirtual
getMask(mrpt::math::CMatrixFloat &out) constmrpt::opengl::CMeshinline
getName() constmrpt::opengl::CRenderizableinline
getPose() constmrpt::opengl::CRenderizable
getPosePitch() constmrpt::opengl::CRenderizableinline
getPosePitchRad() constmrpt::opengl::CRenderizableinline
getPoseRef() constmrpt::opengl::CRenderizableinline
getPoseRoll() constmrpt::opengl::CRenderizableinline
getPoseRollRad() constmrpt::opengl::CRenderizableinline
getPoseX() constmrpt::opengl::CRenderizableinline
getPoseY() constmrpt::opengl::CRenderizableinline
getPoseYaw() constmrpt::opengl::CRenderizableinline
getPoseYawRad() constmrpt::opengl::CRenderizableinline
getPoseZ() constmrpt::opengl::CRenderizableinline
GetRuntimeClass() const overridemrpt::opengl::CMeshvirtual
GetRuntimeClassIdStatic()mrpt::opengl::CMeshstatic
getScaleX() constmrpt::opengl::CRenderizableinline
getScaleY() constmrpt::opengl::CRenderizableinline
getScaleZ() constmrpt::opengl::CRenderizableinline
getTextureAlphaImage() constmrpt::opengl::CRenderizableShaderTexturedTrianglesinline
getTextureImage() constmrpt::opengl::CRenderizableShaderTexturedTrianglesinline
getXBounds(float &min, float &max) constmrpt::opengl::CMeshinline
getxMax() constmrpt::opengl::CMeshinline
getxMin() constmrpt::opengl::CMeshinline
getYBounds(float &min, float &max) constmrpt::opengl::CMeshinline
getyMax() constmrpt::opengl::CMeshinline
getyMin() constmrpt::opengl::CMeshinline
getZ(mrpt::math::CMatrixFloat &out) constmrpt::opengl::CMeshinline
hasToUpdateBuffers() constmrpt::opengl::CRenderizableinline
initializeTextures() const overridemrpt::opengl::CRenderizableShaderTexturedTrianglesvirtual
isAntiAliasingEnabled() constmrpt::opengl::CRenderizableShaderWireFrameinline
isLightEnabled() constmrpt::opengl::CRenderizableShaderTexturedTrianglesinline
isShowNameEnabled() constmrpt::opengl::CRenderizableinline
isVisible() constmrpt::opengl::CRenderizableinline
labelObject() constmrpt::opengl::CRenderizable
m_antiAliasingmrpt::opengl::CRenderizableShaderWireFrameprotected
m_colormrpt::opengl::CRenderizableprotected
m_color_buffer_datamrpt::opengl::CRenderizableShaderWireFramemutableprotected
m_colorFromZmrpt::opengl::CMeshprotected
m_colorMapmrpt::opengl::CMeshprotected
m_enableTransparencymrpt::opengl::CMeshprotected
m_isImagemrpt::opengl::CMeshprotected
m_isWireFramemrpt::opengl::CMeshprotected
m_label_objmrpt::opengl::CRenderizablemutableprotected
m_lineWidthmrpt::opengl::CRenderizableShaderWireFrameprotected
m_modified_Imagemrpt::opengl::CMeshmutableprotected
m_modified_Zmrpt::opengl::CMeshmutableprotected
m_namemrpt::opengl::CRenderizableprotected
m_outdatedBuffersmrpt::opengl::CRenderizableprotected
m_polygonsUpToDatemrpt::opengl::CMeshmutableprotected
m_posemrpt::opengl::CRenderizableprotected
m_representativePointmrpt::opengl::CRenderizableprotected
m_scale_xmrpt::opengl::CRenderizableprotected
m_scale_ymrpt::opengl::CRenderizableprotected
m_scale_zmrpt::opengl::CRenderizableprotected
m_show_namemrpt::opengl::CRenderizableprotected
m_trianglesmrpt::opengl::CRenderizableShaderTexturedTrianglesmutableprotected
m_trianglesUpToDatemrpt::opengl::CMeshmutableprotected
m_vertex_buffer_datamrpt::opengl::CRenderizableShaderWireFramemutableprotected
m_visiblemrpt::opengl::CRenderizableprotected
m_xMaxmrpt::opengl::CMeshprotected
m_xMinmrpt::opengl::CMeshprotected
m_yMaxmrpt::opengl::CMeshprotected
m_yMinmrpt::opengl::CMeshprotected
maskmrpt::opengl::CMeshprotected
notifyChange() constmrpt::opengl::CRenderizableinline
onUpdateBuffers_TexturedTriangles() overridemrpt::opengl::CMeshvirtual
onUpdateBuffers_Wireframe() overridemrpt::opengl::CMeshvirtual
Ptr typedefmrpt::opengl::CMesh
readFromStreamRender(mrpt::serialization::CArchive &in)mrpt::opengl::CRenderizableprotected
readFromStreamTexturedObject(mrpt::serialization::CArchive &in)mrpt::opengl::CRenderizableShaderTexturedTrianglesprotected
render(const RenderContext &rc) const overridemrpt::opengl::CMeshvirtual
renderUpdateBuffers() const overridemrpt::opengl::CMeshvirtual
requiredShaders() const overridemrpt::opengl::CMeshinlinevirtual
runtimeClassIdmrpt::opengl::CMeshprotectedstatic
serializeFrom(mrpt::serialization::CArchive &in, uint8_t serial_version) overridemrpt::opengl::CMeshprotectedvirtual
mrpt::opengl::CRenderizableShaderTexturedTriangles::serializeFrom(CSchemeArchiveBase &in)mrpt::serialization::CSerializableinlineprotectedvirtual
serializeGetVersion() const overridemrpt::opengl::CMeshprotectedvirtual
serializeTo(mrpt::serialization::CArchive &out) const overridemrpt::opengl::CMeshprotectedvirtual
mrpt::opengl::CRenderizableShaderTexturedTriangles::serializeTo(CSchemeArchiveBase &out) constmrpt::serialization::CSerializableinlineprotectedvirtual
setColor(const mrpt::img::TColorf &c)mrpt::opengl::CRenderizableinline
setColor(float R, float G, float B, float A=1)mrpt::opengl::CRenderizableinline
setColor_u8(const mrpt::img::TColor &c)mrpt::opengl::CRenderizablevirtual
setColor_u8(uint8_t R, uint8_t G, uint8_t B, uint8_t A=255)mrpt::opengl::CRenderizableinline
setColorA(const float a)mrpt::opengl::CRenderizableinline
setColorA_u8(const uint8_t a)mrpt::opengl::CRenderizableinlinevirtual
setColorB(const float b)mrpt::opengl::CRenderizableinline
setColorB_u8(const uint8_t b)mrpt::opengl::CRenderizableinlinevirtual
setColorG(const float g)mrpt::opengl::CRenderizableinline
setColorG_u8(const uint8_t g)mrpt::opengl::CRenderizableinlinevirtual
setColorR(const float r)mrpt::opengl::CRenderizableinline
setColorR_u8(const uint8_t r)mrpt::opengl::CRenderizableinlinevirtual
setGridLimits(T xMin, T xMax, T yMin, T yMax)mrpt::opengl::CMeshinline
setLineWidth(float w)mrpt::opengl::CRenderizableShaderWireFrameinline
setLocalRepresentativePoint(const mrpt::math::TPoint3Df &p)mrpt::opengl::CRenderizableinline
setLocation(double x, double y, double z)mrpt::opengl::CRenderizableinline
setLocation(const mrpt::math::TPoint3D &p)mrpt::opengl::CRenderizableinline
setMask(const mrpt::math::CMatrixDynamic< float > &in_mask)mrpt::opengl::CMesh
setName(const std::string &n)mrpt::opengl::CRenderizableinline
setPose(const mrpt::poses::CPose3D &o)mrpt::opengl::CRenderizable
setPose(const mrpt::poses::CPose2D &o)mrpt::opengl::CRenderizable
setPose(const mrpt::math::TPose3D &o)mrpt::opengl::CRenderizable
setPose(const mrpt::math::TPose2D &o)mrpt::opengl::CRenderizable
setPose(const mrpt::poses::CPoint3D &o)mrpt::opengl::CRenderizable
setPose(const mrpt::poses::CPoint2D &o)mrpt::opengl::CRenderizable
setScale(float s)mrpt::opengl::CRenderizableinline
setScale(float sx, float sy, float sz)mrpt::opengl::CRenderizableinline
setVisibility(bool visible=true)mrpt::opengl::CRenderizableinline
setXBounds(const float min, const float max)mrpt::opengl::CMeshinline
setxMax(const float nxm)mrpt::opengl::CMeshinline
setxMin(const float nxm)mrpt::opengl::CMeshinline
setYBounds(const float min, const float max)mrpt::opengl::CMeshinline
setyMax(const float nym)mrpt::opengl::CMeshinline
setyMin(const float nym)mrpt::opengl::CMeshinline
setZ(const mrpt::math::CMatrixDynamic< float > &in_Z)mrpt::opengl::CMesh
tmpPolysmrpt::opengl::CMeshmutableprotected
traceRay(const mrpt::poses::CPose3D &o, double &dist) const overridemrpt::opengl::CMeshvirtual
UniquePtr typedefmrpt::opengl::CMesh
updateBuffers() constmrpt::opengl::CRenderizableinline
updateColorsMatrix() constmrpt::opengl::CMeshprotected
updatePolygons() constmrpt::opengl::CMeshprotected
updateTriangles() constmrpt::opengl::CMeshprotected
vertex_normalsmrpt::opengl::CMeshmutableprotected
writeToMatlab() constmrpt::serialization::CSerializableinlinevirtual
writeToStreamRender(mrpt::serialization::CArchive &out) constmrpt::opengl::CRenderizableprotected
writeToStreamTexturedObject(mrpt::serialization::CArchive &out) constmrpt::opengl::CRenderizableShaderTexturedTrianglesprotected
Zmrpt::opengl::CMeshprotected
~CMesh() overridemrpt::opengl::CMeshvirtual
~CObject()=defaultmrpt::rtti::CObjectvirtual
~CRenderizable() overridemrpt::opengl::CRenderizable
~CRenderizableShaderTexturedTriangles() overridemrpt::opengl::CRenderizableShaderTexturedTrianglesvirtual
~CRenderizableShaderWireFrame()mrpt::opengl::CRenderizableShaderWireFramevirtual
~CSerializable() override=defaultmrpt::serialization::CSerializable



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