MRPT
2.0.1
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Classes | |
struct | mrpt::opengl::TFontParams |
A description of a bitmapped or vectorized text font. More... | |
struct | mrpt::opengl::T2DTextData |
An auxiliary struct for holding a list of text messages in some mrpt::opengl & mrpt::gui classes The font can be either a bitmapped or a vectorized font. More... | |
Namespaces | |
mrpt::opengl | |
The namespace for 3D scene representation and rendering. | |
Enumerations | |
enum | mrpt::opengl::TOpenGLFontStyle { mrpt::opengl::FILL = 0, mrpt::opengl::OUTLINE = 1, mrpt::opengl::NICE = 2 } |
Different style for vectorized font rendering. More... | |
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