A structure for storing a 3D ROI.
Definition at line 305 of file vision/include/mrpt/vision/types.h.
#include <mrpt/vision/types.h>
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| TROI ()=default |
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| TROI (float x1, float x2, float y1, float y2, float z1, float z2) |
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◆ TROI() [1/2]
mrpt::vision::TROI::TROI |
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default |
◆ TROI() [2/2]
mrpt::vision::TROI::TROI |
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float |
x1, |
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float |
x2, |
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float |
y1, |
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float |
y2, |
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float |
z1, |
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float |
z2 |
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) |
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inline |
◆ xMax
float mrpt::vision::TROI::xMax {0} |
◆ xMin
float mrpt::vision::TROI::xMin {0} |
◆ yMax
float mrpt::vision::TROI::yMax {0} |
◆ yMin
float mrpt::vision::TROI::yMin {0} |
◆ zMax
float mrpt::vision::TROI::zMax {0} |
◆ zMin
float mrpt::vision::TROI::zMin {0} |