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MRPT
2.0.2
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#include <memory>#include <thread>Go to the source code of this file.
Classes | |
| class | mrpt::opengl::COpenGLBuffer |
| A wrapper for an OpenGL buffer object. More... | |
| struct | mrpt::opengl::COpenGLBuffer::RAII_Impl |
Namespaces | |
| mrpt::opengl | |
| The namespace for 3D scene representation and rendering. | |
Macros | |
| #define | BUFFER_OFFSET(offset) (reinterpret_cast<GLvoid*>(offset)) |
| #define BUFFER_OFFSET | ( | offset | ) | (reinterpret_cast<GLvoid*>(offset)) |
Definition at line 106 of file COpenGLBuffer.h.
Referenced by mrpt::opengl::CRenderizableShaderWireFrame::render(), mrpt::opengl::CRenderizableShaderText::render(), mrpt::opengl::CRenderizableShaderTriangles::render(), and mrpt::opengl::CRenderizableShaderPoints::render().
| Page generated by Doxygen 1.8.14 for MRPT 2.0.2 Git: 9b4fd2465 Mon May 4 16:59:08 2020 +0200 at lun may 4 17:26:07 CEST 2020 |