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    MRPT
    2.0.4
    
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#include <memory>#include <thread>Go to the source code of this file.
Classes | |
| class | mrpt::opengl::COpenGLBuffer | 
| A wrapper for an OpenGL buffer object.  More... | |
| struct | mrpt::opengl::COpenGLBuffer::RAII_Impl | 
Namespaces | |
| mrpt::opengl | |
| The namespace for 3D scene representation and rendering.  | |
Macros | |
| #define | BUFFER_OFFSET(offset) (reinterpret_cast<GLvoid*>(offset)) | 
| #define BUFFER_OFFSET | ( | offset | ) | (reinterpret_cast<GLvoid*>(offset)) | 
Definition at line 106 of file COpenGLBuffer.h.
Referenced by mrpt::opengl::CRenderizableShaderWireFrame::render(), mrpt::opengl::CRenderizableShaderText::render(), mrpt::opengl::CRenderizableShaderTriangles::render(), and mrpt::opengl::CRenderizableShaderPoints::render().
| Page generated by Doxygen 1.8.14 for MRPT 2.0.4 Git: 33de1d0ad Sat Jun 20 11:02:42 2020 +0200 at sáb jun 20 17:35:17 CEST 2020 |