static constexpr shader_id_t TEXTURED_TRIANGLES
 
static constexpr shader_id_t TEXT
 
static constexpr shader_id_t WIREFRAME
 
uint8_t shader_id_t
Type for IDs of shaders. 
 
static constexpr shader_id_t TRIANGLES
 
Program::Ptr LoadDefaultShader(const shader_id_t id)
Loads a set of OpenGL Vertex+Fragment shaders from the default library available in mrpt::opengl...
 
The namespace for 3D scene representation and rendering. 
 
static constexpr shader_id_t POINTS