47         const std::vector<TPolygon3D>& oldPolys,
    48         std::vector<TPolygonWithPlane>& newPolys);
 
mrpt::math::TPose3D inversePose
Plane's inverse pose. 
 
Slightly heavyweight type to speed-up calculations with polygons in 3D. 
 
This base provides a set of functions for maths stuff. 
 
TPolygon3D poly
Actual polygon. 
 
3D Plane, represented by its equation  
 
TPolygon2D poly2D
Polygon, after being projected to the plane using inversePose. 
 
TPolygonWithPlane()=default
Basic constructor. 
 
mrpt::math::TPose3D pose
Plane's pose. 
 
Lightweight 3D pose (three spatial coordinates, plus three angular coordinates). 
 
static void getPlanes(const std::vector< TPolygon3D > &oldPolys, std::vector< TPolygonWithPlane > &newPolys)
Static method for vectors. 
 
TPlane plane
Plane containing the polygon. 
 
2D polygon, inheriting from std::vector<TPoint2D>. 
 
3D polygon, inheriting from std::vector<TPoint3D>