A structure for storing a 3D ROI. 
Definition at line 305 of file vision/include/mrpt/vision/types.h.
 
#include <mrpt/vision/types.h>
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|   | TROI ()=default | 
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|   | TROI (float x1, float x2, float y1, float y2, float z1, float z2) | 
|   | 
◆ TROI() [1/2]
  
  
      
        
          | mrpt::vision::TROI::TROI  | 
          ( | 
           | ) | 
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default   | 
  
 
 
◆ TROI() [2/2]
  
  
      
        
          | mrpt::vision::TROI::TROI  | 
          ( | 
          float  | 
          x1,  | 
         
        
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          float  | 
          x2,  | 
         
        
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          float  | 
          y1,  | 
         
        
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          float  | 
          y2,  | 
         
        
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          float  | 
          z1,  | 
         
        
           | 
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          float  | 
          z2  | 
         
        
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          ) | 
           |  | 
         
       
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inline   | 
  
 
 
◆ xMax
      
        
          | float mrpt::vision::TROI::xMax {0} | 
        
      
 
 
◆ xMin
      
        
          | float mrpt::vision::TROI::xMin {0} | 
        
      
 
 
◆ yMax
      
        
          | float mrpt::vision::TROI::yMax {0} | 
        
      
 
 
◆ yMin
      
        
          | float mrpt::vision::TROI::yMin {0} | 
        
      
 
 
◆ zMax
      
        
          | float mrpt::vision::TROI::zMax {0} | 
        
      
 
 
◆ zMin
      
        
          | float mrpt::vision::TROI::zMin {0} |