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Classes | Macros
CRenderizable.cpp File Reference
#include "opengl-precomp.h"
#include <mrpt/opengl/CRenderizable.h>
#include <mrpt/opengl/gl_utils.h>
#include <mrpt/utils/CStringList.h>
#include <mrpt/math/utils.h>
#include <mrpt/poses/CPoint3D.h>
#include <mrpt/poses/CPoint2D.h>
#include <mrpt/poses/CPose3D.h>
#include <mrpt/utils/CStream.h>
#include <mutex>
#include "opengl_internals.h"

Go to the source code of this file.

Classes

struct  TOpenGLNameBooker
 

Macros

#define MAX_GL_TEXTURE_IDS   0x10000
 
#define MAX_GL_TEXTURE_IDS_MASK   0x0FFFF
 

Macro Definition Documentation

◆ MAX_GL_TEXTURE_IDS

#define MAX_GL_TEXTURE_IDS   0x10000

Definition at line 32 of file CRenderizable.cpp.

◆ MAX_GL_TEXTURE_IDS_MASK

#define MAX_GL_TEXTURE_IDS_MASK   0x0FFFF

Definition at line 33 of file CRenderizable.cpp.




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