30 m_verticesPointSize(.0f)
38 m_antiAliasing(antiAliasing),
39 m_verticesPointSize(.0f)
68 #if MRPT_HAS_OPENGL_GLUT
87 glVertex3d(it->point1.x, it->point1.y, it->point1.z);
88 glVertex3d(it->point2.x, it->point2.y, it->point2.z);
109 glVertex3d(seg.point1.x, seg.point1.y, seg.point1.z);
112 glVertex3d(seg.point2.x, seg.point2.y, seg.point2.z);
156 in >> x0 >> y0 >> z0 >> x1 >> y1 >>
z1;
161 size_t N = x0.size();
163 for (
size_t i = 0; i < N; i++)
201 std::numeric_limits<double>::max(), std::numeric_limits<double>::max(),
202 std::numeric_limits<double>::max());
204 -std::numeric_limits<double>::max(),
205 -std::numeric_limits<double>::max(),
206 -std::numeric_limits<double>::max());
208 for (
size_t i = 0; i <
mSegments.size(); i++)
211 for (
size_t p = 0;
p < 2;
p++)
214 for (
size_t j = 0; j < 3; j++)
228 size_t index,
double& x0,
double& y0,
double& z0,
double& x1,
double& y1,
#define IMPLEMENTS_SERIALIZABLE(class_name, base, NameSpace)
This must be inserted in all CSerializable classes implementation files.
Column vector, like Eigen::MatrixX*, but automatically initialized to zeros since construction.
A renderizable object suitable for rendering with OpenGL's display lists.
EIGEN_STRONG_INLINE void notifyChange() const
Must be called to notify that the object has changed (so, the display list must be updated)
void readFromStreamRender(mrpt::utils::CStream &in)
mrpt::poses::CPose3D m_pose
6D pose wrt the parent coordinate reference.
void writeToStreamRender(utils::CStream &out) const
static void checkOpenGLError()
Checks glGetError and throws an exception if an error situation is found.
mrpt::utils::TColor m_color
Color components in the range [0,255].
A set of independent lines (or segments), one line with its own start and end positions (X,...
void getLineByIndex(size_t index, double &x0, double &y0, double &z0, double &x1, double &y1, double &z1) const
Gets a specific line in the set, given its index.
void setLineByIndex(size_t index, const mrpt::math::TSegment3D &segm)
Sets a specific line in the set, given its index.
void render_dl() const override
Render.
void writeToStream(mrpt::utils::CStream &out, int *getVersion) const override
Introduces a pure virtual method responsible for writing to a CStream.
float m_verticesPointSize
0: means hidden
void readFromStream(mrpt::utils::CStream &in, int version) override
Introduces a pure virtual method responsible for loading from a CStream This can not be used directly...
void getBoundingBox(mrpt::math::TPoint3D &bb_min, mrpt::math::TPoint3D &bb_max) const override
Evaluates the bounding box of this object (including possible children) in the coordinate frame of th...
CSetOfLines()
Constructor.
void setVerticesPointSize(const float size_points)
Enable showing vertices as dots if size_points>0.
float getVerticesPointSize() const
std::vector< mrpt::math::TSegment3D > mSegments
void composePoint(double lx, double ly, double lz, double &gx, double &gy, double &gz, mrpt::math::CMatrixFixedNumeric< double, 3, 3 > *out_jacobian_df_dpoint=nullptr, mrpt::math::CMatrixFixedNumeric< double, 3, 6 > *out_jacobian_df_dpose=nullptr, mrpt::math::CMatrixFixedNumeric< double, 3, 6 > *out_jacobian_df_dse3=nullptr, bool use_small_rot_approx=false) const
An alternative, slightly more efficient way of doing with G and L being 3D points and P this 6D pose...
This base class is used to provide a unified interface to files,memory buffers,..Please see the deriv...
const Scalar * const_iterator
GLAPI void GLAPIENTRY glEnable(GLenum cap)
GLAPI void GLAPIENTRY glPointSize(GLfloat size)
GLAPI void GLAPIENTRY glLineWidth(GLfloat width)
GLAPI void GLAPIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor)
#define GL_COLOR_BUFFER_BIT
GLAPI void GLAPIENTRY glBegin(GLenum mode)
#define GL_ONE_MINUS_SRC_ALPHA
GLAPI void GLAPIENTRY glEnd(void)
GLAPI void GLAPIENTRY glPopAttrib(void)
GLAPI void GLAPIENTRY glDisable(GLenum cap)
GLAPI void GLAPIENTRY glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
GLAPI void GLAPIENTRY glPushAttrib(GLbitfield mask)
GLAPI void GLAPIENTRY glVertex3d(GLdouble x, GLdouble y, GLdouble z)
#define MRPT_THROW_UNKNOWN_SERIALIZATION_VERSION(__V)
For use in CSerializable implementations.
#define THROW_EXCEPTION(msg)
This base provides a set of functions for maths stuff.
The namespace for 3D scene representation and rendering.
Classes for serialization, sockets, ini-file manipulation, streams, list of properties-values,...
void keep_max(T &var, const K test_val)
If the second argument is above the first one, set the first argument to this higher value.
void keep_min(T &var, const K test_val)
If the second argument is below the first one, set the first argument to this lower value.
This is the global namespace for all Mobile Robot Programming Toolkit (MRPT) libraries.
double x
X,Y,Z coordinates.
3D segment, consisting of two points.