35 m_colorFromModule(false),
38 m_point_color = m_color;
39 m_field_color = m_color;
40 m_still_color = m_color;
41 m_maxspeed_color = m_color;
52 m_colorFromModule(false),
73 #if MRPT_HAS_OPENGL_GLUT
101 for (
unsigned int i = 0; i <
x_p.getColCount(); i++)
102 for (
unsigned int j = 0; j <
x_p.getRowCount(); j++)
115 for (
unsigned int i = 0; i <
x_vf.getColCount(); i++)
116 for (
unsigned int j = 0; j <
x_vf.getRowCount(); j++)
126 for (
unsigned int i = 0; i <
x_vf.getColCount(); i++)
127 for (
unsigned int j = 0; j <
x_vf.getRowCount(); j++)
130 const float module = sqrt(
252 for (
unsigned int i = 0; i <
x_p.getColCount(); i++)
253 for (
unsigned int j = 0; j <
x_p.getRowCount(); j++)
256 if (
x_p(j, i) < bb_min.
x) bb_min.
x =
x_p(j, i);
258 if (
x_p(j, i) +
x_vf(j, i) < bb_min.
x)
261 if (
y_p(j, i) < bb_min.
y) bb_min.
y =
y_p(j, i);
263 if (
y_p(j, i) +
y_vf(j, i) < bb_min.
y)
266 if (
z_p(j, i) < bb_min.
z) bb_min.
z =
z_p(j, i);
268 if (
z_p(j, i) +
z_vf(j, i) < bb_min.
z)
272 if (
x_p(j, i) > bb_max.
x) bb_max.
x =
x_p(j, i);
274 if (
x_p(j, i) +
x_vf(j, i) > bb_max.
x)
277 if (
y_p(j, i) > bb_max.
y) bb_max.
y =
y_p(j, i);
279 if (
y_p(j, i) +
y_vf(j, i) > bb_max.
y)
282 if (
z_p(j, i) > bb_max.
z) bb_max.
z =
z_p(j, i);
284 if (
z_p(j, i) +
z_vf(j, i) > bb_max.
z)
#define IMPLEMENTS_SERIALIZABLE(class_name, base, NameSpace)
This must be inserted in all CSerializable classes implementation files.
A matrix of dynamic size.
A renderizable object suitable for rendering with OpenGL's display lists.
EIGEN_STRONG_INLINE void notifyChange() const
Must be called to notify that the object has changed (so, the display list must be updated)
void readFromStreamRender(mrpt::utils::CStream &in)
mrpt::poses::CPose3D m_pose
6D pose wrt the parent coordinate reference.
void writeToStreamRender(utils::CStream &out) const
static void checkOpenGLError()
Checks glGetError and throws an exception if an error situation is found.
mrpt::utils::TColor m_color
Color components in the range [0,255].
A 3D vector field representation, consisting of points and arrows drawn at any spatial position.
mrpt::math::CMatrix y_p
Y coordinate of the points at which the vector field is plotted.
void getBoundingBox(mrpt::math::TPoint3D &bb_min, mrpt::math::TPoint3D &bb_max) const override
Evaluates the bounding box of this object (including possible children) in the coordinate frame of th...
bool m_showPoints
By default it is true.
void readFromStream(mrpt::utils::CStream &in, int version) override
Introduces a pure virtual method responsible for loading from a CStream This can not be used directly...
void writeToStream(mrpt::utils::CStream &out, int *getVersion) const override
Introduces a pure virtual method responsible for writing to a CStream.
float m_LineWidth
By default it is 1.0.
mrpt::utils::TColor m_still_color
Color associated to fields with null module.
mrpt::utils::TColor m_field_color
float m_maxspeed
Value of the module of the motion field which will correspond to 'm_maxspeed_color'.
bool m_colorFromModule
By default it is false.
bool m_antiAliasing
By default it is true.
mrpt::math::CMatrix x_vf
X component of the vector field.
float m_pointSize
By default it is 1.0.
mrpt::math::CMatrix y_vf
Y component of the vector field.
mrpt::math::CMatrix z_p
Z coordinate of the points at which the vector field is plotted.
void render_dl() const override
Render.
mrpt::utils::TColor m_maxspeed_color
Color associated to fields whose module is equal or larger than 'm_maxspeed'.
mrpt::math::CMatrix z_vf
Z component of the vector field.
CVectorField3D()
Constructor.
mrpt::utils::TColor m_point_color
mrpt::math::CMatrix x_p
X coordinate of the points at which the vector field is plotted.
void composePoint(double lx, double ly, double lz, double &gx, double &gy, double &gz, mrpt::math::CMatrixFixedNumeric< double, 3, 3 > *out_jacobian_df_dpoint=nullptr, mrpt::math::CMatrixFixedNumeric< double, 3, 6 > *out_jacobian_df_dpose=nullptr, mrpt::math::CMatrixFixedNumeric< double, 3, 6 > *out_jacobian_df_dse3=nullptr, bool use_small_rot_approx=false) const
An alternative, slightly more efficient way of doing with G and L being 3D points and P this 6D pose...
This base class is used to provide a unified interface to files,memory buffers,..Please see the deriv...
GLAPI void GLAPIENTRY glEnable(GLenum cap)
GLAPI void GLAPIENTRY glPointSize(GLfloat size)
GLAPI void GLAPIENTRY glLineWidth(GLfloat width)
GLAPI void GLAPIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor)
#define GL_COLOR_BUFFER_BIT
GLAPI void GLAPIENTRY glBegin(GLenum mode)
GLAPI void GLAPIENTRY glVertex3f(GLfloat x, GLfloat y, GLfloat z)
#define GL_ONE_MINUS_SRC_ALPHA
GLAPI void GLAPIENTRY glEnd(void)
GLAPI void GLAPIENTRY glPopAttrib(void)
GLAPI void GLAPIENTRY glDisable(GLenum cap)
GLAPI void GLAPIENTRY glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
GLAPI void GLAPIENTRY glPushAttrib(GLbitfield mask)
#define MRPT_THROW_UNKNOWN_SERIALIZATION_VERSION(__V)
For use in CSerializable implementations.
This base provides a set of functions for maths stuff.
T square(const T x)
Inline function for the square of a number.
The namespace for 3D scene representation and rendering.
Classes for serialization, sockets, ini-file manipulation, streams, list of properties-values,...
This is the global namespace for all Mobile Robot Programming Toolkit (MRPT) libraries.
double x
X,Y,Z coordinates.