mrpt.opengl

Package Contents

class mrpt.opengl.CFBORender(width: int = 800, height: int = 600)

C++ API: class mrpt::opengl::CFBORender

clearCameraOverride() → None
hasCameraOverride() → bool
height() → int
invalidateCompiledScene() → None
render_RGB(scene: mrpt.viz.Scene) → mrpt.img.CImage

Render scene to an RGB CImage

render_RGBD(scene: mrpt.viz.Scene) → tuple

Render scene to (RGB CImage, depth CMatrixFloat)

render_depth(scene: mrpt.viz.Scene) → Any

Render scene to a depth map (float matrix)

setCamera(camera: mrpt.viz.CCamera) → None
width() → int
class mrpt.opengl.CFBORenderParameters(width: int = 800, height: int = 600)
contextDebug: bool
contextMajorVersion: int
contextMinorVersion: int
create_EGL_context: bool
deviceIndexToUse: int
height: int
raw_depth: bool
width: int