mrpt.opengl
Package Contents
- class mrpt.opengl.CFBORender(width: int = 800, height: int = 600)
C++ API: class mrpt::opengl::CFBORender
- clearCameraOverride() None
- hasCameraOverride() bool
- height() int
- invalidateCompiledScene() None
- render_RGB(scene: mrpt.viz.Scene) mrpt.img.CImage
Render scene to an RGB CImage
- render_RGBD(scene: mrpt.viz.Scene) tuple
Render scene to (RGB CImage, depth CMatrixFloat)
- render_depth(scene: mrpt.viz.Scene) Any
Render scene to a depth map (float matrix)
- setCamera(camera: mrpt.viz.CCamera) None
- width() int